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View Full Version : ANTIALIESING AND ANTIS.



Nuclearranger
Dec 16, 2006, 01:10 PM
SP? on topic name

Anyway I beleve sega activated thease things in the last few patches because the symbols on the ground and the clouds dont go into huge blocks anymore....

The game looks crisper if you know what I mean.

Discuss

thefixer
Dec 16, 2006, 01:23 PM
"antialiasing"

I don't know. I thought all of the content that is ever going to be in the game is already on the dvd.

Nuclearranger
Dec 16, 2006, 01:34 PM
Well the patch size for that would only be a flag telling your GPU to do it.

KRKcl17
Dec 16, 2006, 01:38 PM
It's true. No extra content would be needed to start anti aliasing or antisotropic.
However, I have noticed that the environments look much better than before, and don't seem to "stream" in like before, if you know what I mean.

Nuclearranger
Dec 16, 2006, 01:53 PM
Krk is with me on this one then!

KRKcl17
Dec 16, 2006, 01:54 PM
Yes, yes I am.

omegapirate2k
Dec 16, 2006, 01:57 PM
Anti was from PSO, they replaced it with reverser (And giresta has the abilities of PSO's reverser)

Don't you guys know ANYTHING!?

KRKcl17
Dec 16, 2006, 02:07 PM
If you are serious, I will rofl.

omegapirate2k
Dec 16, 2006, 02:08 PM
On 2006-12-16 11:07, KRKcl17 wrote:
If you are serious, I will rofl.



Of course I'm not serious.

But you can rofl. Just pretend.

KRKcl17
Dec 16, 2006, 02:10 PM
Hehe. Good, for a second there... >.>

Seriously though, has anyone else noticed?

Nuclearranger
Dec 16, 2006, 02:11 PM
I have~
!!

KRKcl17
Dec 16, 2006, 02:25 PM
Yes well, thanks for that... Hehe.