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    Yeah, I already saw that forum post.
    I'm still mad they chose Tingle and fucking Young Link over Skull Kid... I mean, it's the Majora's Mask DLC pack! What do you think of when you hear 'Majora's Mask'? Majora's fricking mask! And the character in possession of it is Skull Kid... the main antagonist of the game. We even got Ghirahim and Zant, so this decision really makes absolutely no sense to me. Skull Kid literally is the 'face' of the game >_>

    Also, if they can turn Tingle and Agitha into playable characters, they might as well have chosen Kafei or Romani instead... the latter could've used a her bow and cows for special attacks. That would've been fun lol

    Oh well, at least the costume's for Lana, although I was hoping it would actually look more like the actual Skull Kid and less like a cosplay...
    And speaking of costumes, the Shiek and Impa ones are lame as fuck. I was hoping we'd get more original outfits like the white sorceress dress for Lana and Cia in the OoT pack... but... these N64 costumes are just meh...

    As for the rest of the content... as if I'd be looking forward to any Adventure Maps at this point, lol
    Especially since people are saying it'll most likely have a lot to do with time limits... which sadly would make sense... and considering the fact they raise the level cap yet again... I fear it really will be harder than the Twilight Pack, so yeah...

    And about the picture, I've only done the basic sketch and part of the outlines, however, I won't be able to work much on it until mid-february when I have semester break... it's studying-for-exams-time again currently u_u;
  2. View Conversation
    https://www.youtube.com/watch?v=ydoRSLaK6EY
    I just saw the Hyrule Warriors DLC trailer and the first thing I had to do was obviously let you know how pissed I am about it! lol

    So here goes: Tingle and Young Link are the new playable characters... haha... I don't even know what to say about that. But hey, Skull Kid seems to be a costume at least! Hopefully for a character I hate to play as!

    And I dunno... I don't really like how they implemented Fierce Deity, either...

    It's like... all these awesome possibilities they would've had for the Majora's Mask DLC and... they decided to go with the lamest ideas imaginable.
    I can kinda understand Tingle and I know that for some reason a lot of people wanna play as him (but not me since I always hated that character with a passion), but Young Link? Seriously...?

    The regrets for buying that whole DLC package just keep on piling up u_u"
  3. View Conversation
    Happy Birthday Ce'Nedra!
  4. View Conversation
    HAPPY BIRTHDAY NEDRA!
    www.youtube.com/watch?v=XtIBHfOdyX0
  5. View Conversation
    Happy birthday~ x3
  6. View Conversation
    Coco: Grrrr! GIMME!! *claws at cheesecake desperately*

    There was a lot of JP-only DLC and it came with some interesting maps, had a few friends I used to run that stuff with. Pretty crazy EXP and good opportunities for some nice drops. I tend to prefer weapon-sexiness myself, but I like keeping around a couple of really effective weapons when I need them. The 3x Shizuru fight was such a nightmare, burned all my Ranger traps to take out the two clones and then the third was just a really drawn-out game of me trying not to get one-shotted :P PSO2 needs that fight, it'd humble a lot of people I have a feeling.

    Don't be hittin on mah PSU char D; And wow Sega, nice glitching there XD Not as bad as Ubisoft but still pretty messy. And the Rappy punt is hilarious XD
  7. View Conversation
    Yeh, but no PC and no vita so it can't be helped. Too much trouble and money
  8. View Conversation
    Don't have either so meh. This time I'm just gonna let it go. I'll find something else instead.
  9. View Conversation
    Coco: Grrrrrr, I want mah CHEESECAKE!! *leaps at you and tackles*

    PSP2 didn't necessarily have Firebreak in and of itself, but it did have the Firebreak maps with all the fire-element mobs and everything. You even had the SEED pod neutralizer things. I think Gemaga had some of that stuff too. Pandora Extremes were no doubt sexy-looking guns, but the innate Stun on Obsidians had me sold and Military Subway was a fun mission to grind for those. God, EX traps were so stupidly OP in vanilla PSP2 XD I beat Shizuru largely with twin handguns for the mobility and the quick charge attack, but it was so nervewracking considering he could one-shot my squishy lil Newearl pretty quickly. I love fights like that though.

    Yeah seriously, sometimes Sega needs to just quit while they're ahead with outfits XD My favorite outfits tend to be ones they didn't manage to fuck up, but yeah, most of the time it's some outrageous footwear or some out-of-place gaudy attachment.

    Those screens are awesome XD I never had much luck breaking PSO2 but I completely fucking borked my room once in PSU:
    http://seraphzero.layer-infinity.net/psu/psu073.jpg
    http://seraphzero.layer-infinity.net/psu/psu074.jpg
  10. View Conversation
    You're right. I didn't know it was for vita and PC only though so it's kinda pointless now. :/ At least I still have my psp2.
  11. View Conversation
    Loved your character pics of pso2. Did they make an American version yet? Oh, but it's only for the vita and PC huh.
  12. View Conversation
    Coco: Grrrr...gimme my cheesecake! *chases* D:<

    I found mine from a Lutus Jigga from a random Firebreak map, me and my friend found a ton of rares that day and that was the perfect ending to the run. I hunted Pandora Extremes for a bit too, but ended up going with Obsidians once they finally started dropping. And I remember taking on Shizuru on Hard mode with my level 107 Newearl Ranger, that fight was terrifying XD

    I don't have any sort of problem with skin exposure, I just feel like a lot of outfits are too ridiculous. PSU's at least weren't too over-the-top, and I'd like a lot more PSO2 clothing but they always add in one or two things to each outfit that just, don't need to be there. I always stuck with the more simple things like Heartbreaker and Oil Brink and such.

    That character looks awesome :O Nice use of white.
  13. View Conversation
    Coco: Pfft...I can...reach...! *reaches up and grabs at your wrists*

    PSP2 was good to me, probably the most rare thing I found was a Holy Elsydeon 15* saber, which was really awesome. The one thing that did take me a while was getting Obsidians (13* twin guns) but they were totally worth it for the innate Stun. Loved the challenge in that game, even story mode was difficult if you weren't absurdly-high level going into the final stage. PSO2 needs a map like the final stage of PSP2i, that map was nuts and you could very easily get lost in it.

    Outfits may as well be the entire plot of PSO2, the current plot is just goofy and nonsensical from what I've read XD
  14. View Conversation
    Coco: Poor thing, how are you gonna clean all that cheesecake off your b--omg O~O *grabby-hands at cheesecake box, drooling*

    More farming for things that never drop, I see I almost feel insulted by the PSP2/i 13*+ drop mechanic, because things ACTUALLY DROPPED in PSP2 and I actually had a lot of 13*+ stuff. It was a struggle just to find anything 10* when I played PSO2 ;~; But at least there's always the option of getting the trade weapons, and it's not like this game is Diablo where you NEED top-tier stuff, despite what some people think.

    All this talk of outfits reminds me that I really need to get making character portraits for my next fanfic :O Will Nedra make an appearance, I wonder...
  15. View Conversation
    Coco: *huffs* You're just being lewd again...I just want my cheesecake ;~;

    Do the UQs have better drop rates or something? I like that it's mostly for challenge, but there should be something rewarding about it. It does indeed sound like stuff has some slightly new attack patterns, so that's awesome! I hope it lives up to that. My concern is that everyone does way too much damage to make it hard regardless...

    That outfit looks awesome and Faina's costume is definitely cool. I'm not sure I'd have paid that much for a tail that clips though XD (did they ever put in where you can preview accessories before you buy them?) Cocona would probably modify her airboard and be a surfer for Halloween :3
  16. View Conversation
    Coco: o_O; H-hey, don't waste it!! Th-that was supposed to be for me ._.

    That's kinda why I wish enemy patterns would change up every now and then as they introduce more difficulties. Maybe even keep the existing patterns, but add in new parts to them. Like, say Quartz drives itself into the ground, but this time it throws up a bunch of crystals or something that make it very difficult to approach. Hopefully UQ turns out well, although my other fear is that if it's actually hard people will whine until it's nerfed all to hell :\

    I'm really digging the new Echo outfit, it looks badass. Probably the first really badass-looking female outfit since Heartbreaker and Ballistic Coat.
  17. View Conversation
    Coco: What about my secret desire...for cheesecake :O *drools*

    I didn't watch the UQ trailer but it's promising that stuff is starting to at least look difficult. I always thought Predicahdas were awesome and it would be great if they actually posed a threat. I think it's good that stuff in SH does a lot of damage, but the problem I've seen (and this happened in PSU as well) is that it doesn't really matter because enemy patterns, aside from new areas, are still really predictable and players are so powerful that they annihilate trash mobs in no time flat. I'd be okay if enemies did slightly less damage, but had far higher chances of actually hitting and confusing players. That would be fun. I guess ideally I'm wanting Phantasy Star-flavored Monster Hunter :P I'd totally lose my shit if there were ever a sci-fi MH-like game.

    Yeah, I don't like much of the current casual clothing outside of Active Cami and the yukatas and such. And we need PJs like these :3 Would be cute.
  18. View Conversation
    Coco: Eek! *glomped* L-lewd...?! I do not! I-I just wanted food...! >_>;;

    Gwanahdas were terrifying when they were first implemented, especially that move where they very nearly eat you whole o_o Could easily one-shot you back then when everything didn't give you tons of HP bonuses. El Dagans were some of the most fearsome mobs too, right up there with Banthers and Banshees when they first arrived. The good ol days...

    More underarmors would be nice. I really liked the last one because the compression shorts looked cool and I liked how the top was basically a sports bra. Went really well with several different outfits. I'd like to see PSO2 get some "street" clothes, something everyone would wear around in the city or whatever. Pajamas would be great too :O
  19. View Conversation
    Coco: ...f...fine... >///>; *petted* "Slow and nice"? Only if you're referring to like, food...

    Yeah, alpha and closed beta were awesome. Rockbear was a great fight and Vol Dragon was pretty terrifying when I first fought it. I also remember when they first revealed Desert and I was pretty blown away by how much the Darker swarms stepped up, especially when you had 2-3 Breeahdas that were spawning El Dagans everywhere. Good times.

    I like how Alph Lyla and the swimsuits can reveal a lot of skin and still be sensible and cute, but LP is kinda ridiculous about it. Although sometimes the slightest of tweaks can make an outfit a lot more decent, like how well the original under-armor goes with Neighbor Quartz. I'm hoping they put in more casual-like outfits like Active Cami too, that one is adorable and not-ridiculous.
  20. View Conversation
    Coco: *folds arms and huffs* Hey, I'll pout if I damn well want to...! A-and...why am I scared of what you mean by "gentle" >_<;

    I always figured Ult would indeed be a new difficulty, but if it's hidden behind the same dumb shit as AQs...ugh, stupid Sega. Aside from that, Ult would be nice if it actually changed a lot of things up, because the game could certainly use some new content other than TAs and AQs and EQs involving the same areas over and over. At least the most recent two new areas look pretty cool.

    Luna Prophecy is kinda neat in that it has some steampunky elements, which is always a plus for me, but the bottoms and the boob exposure is kinda weird. Looks straight out of TERA :P I have no issue with skin exposure, it just feels really out of place. I can't decide if I like Matoi's outfit or the cheerleader outfit more from this scratch XD Opinions are one thing, but people that make a huge deal out of what everyone else looks like are strange to me. Big/small/muscular/lean, who cares?
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About Ce'Nedra

Basic Information

Date of Birth
December 16, 1989 (34)
About Ce'Nedra
Location:
The Netherlands
Interests:
Anime and games
Player Info
PSO Characters:
Layela, Viridia HUnewearl (Level 40) - GameCube
Ce'Nedra, Oran HUnewearl (Level 162) - GameCube
Dt, Purplenum RAmarl (Level 140) - GameCube
Lars, Skyly HUmar (Level 200), Rank: Bu-EI - GameCube
Miasia, Redria HUnewearl (Level 135), - GameCube
Narissa, Greenill RAcaseal (Level 113) - GameCube
Type Y, Whitill HUcaseal (Level 103) - GameCube
kristen, Yellowboze FOnewearl (Level 113) - GameCube
Ritz, Pinkal FOmarl (Level 45) - GameCube
PSU Characters:
PC:
Ce'Nedra Female Newman Level 110 AF20/WT20/FiG12/FF4
Lars Male Human Level 21 FF1
Miasia Female Beast level 20 FiG2
Narissa Female Cast level 27 FiG4
PS Portable Characters:
Infinity: Ce'Nedra 155 VA30/HU21/RA4/FO5

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Celestial Manager~
Quote Originally Posted by isCasted View Post
Welcome to PSO2, a game which tells you to fuck off on regular basis. Have fun!
Quote Originally Posted by Rupikachu View Post
He just copypasted the log, which is mostly SOHO talking, and then for the remaining pages he just went to psow and copied the ep4 thread salt.

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Player Info
PSO Characters:
Layela, Viridia HUnewearl (Level 40) - GameCube
Ce'Nedra, Oran HUnewearl (Level 162) - GameCube
Dt, Purplenum RAmarl (Level 140) - GameCube
Lars, Skyly HUmar (Level 200), Rank: Bu-EI - GameCube
Miasia, Redria HUnewearl (Level 135), - GameCube
Narissa, Greenill RAcaseal (Level 113) - GameCube
Type Y, Whitill HUcaseal (Level 103) - GameCube
kristen, Yellowboze FOnewearl (Level 113) - GameCube
Ritz, Pinkal FOmarl (Level 45) - GameCube
PSU Characters:
PC:
Ce'Nedra Female Newman Level 110 AF20/WT20/FiG12/FF4
Lars Male Human Level 21 FF1
Miasia Female Beast level 20 FiG2
Narissa Female Cast level 27 FiG4
PS Portable Characters:
Infinity: Ce'Nedra 155 VA30/HU21/RA4/FO5
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