Originally Posted by
final_attack
Currently using this palette .... though it's of course depends on each player :)
1 - BlockBread - SatelliteAim x3 (For tougher mobs, subject to change later, should I ever get new *13 that comes with Ult Lilipa or other strong tmg.)
2 - Za-burumu (Dunno the name in English, the *11 Gear filling tmg) - DeadApproach→BulletSquall→HeelStab (standard mobbing, subject to change later. I haven't experimented with mobbing again, due to irl things). Combined with Ra's GravityBomb. BulletSquall will deal 2x damage with full gear, so I combined it with the gear filler. Though I should switch over to another Tmg should the gear is full. Also, fillinf gear quickly when building Chain.
3. QueenViera (*12 Gunslash, with Il-Grants) / ShootLabrys (*10 JB, SpiritCollector) - PP recovery purpose. Or Should I need to infilict panic on mobs / bosses.
4. Ideal Tmg - SatelliteAim x3 - Main boss killing PA.
5. Evarecasa (*11 ZRA rifle, pyrox shop) - WB purpose / mostly TA usage. Disposable atm, since I'm not that good with rifle. I only got Lv1 WB too.
This last slot ..... used to other things. So it changes a lot depending on mood.
6. Granto-ru (*11 Launcher, long range damage) - Mostly for mobbing in Ult. Damaging everything on a line with SphereEraser, since sometimes mobs go for other people. Need more positioning though. CosmoBreaker / DivineLauncher for a change, should I want to ..... though so far, used if Anga got Tmg resistance.
6. Nowaru Mirage (*11 StandingSnipe Tmg) - ShiftPeriod x3 - PSE Burst only purpose. Haven't tested it again, but I think IdealTmg already out-damage it (since Ideal only lose by a very little amount against BlockerBread). So should be disposable. I'm thinking to change Gear filling tmg here, and change Slot2 with other damaging Tmg, probably ZRA one, or the new *13 should I ever get it.
6. Helen Trigger (*11 ZRA Tmg) - MessiahTime x3 - Tanking purpose.
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As for skill tree, probably want to get maxed APPR for now. And the build might change a bit too later this month (with implementation of new skills). And of course, still depends on how you'd like to play it _(:3
Might want to get TwiceChain, it's good for building Chain, should you get the chance to do a Chain.
Might want to max PerfectKeeper. it's one of the important thing to get, I think. Since Gu's %-increase damage is a little bit limited. Might want to get the most out of it. Should be enough SP to spare too.