Originally Posted by
Maninbluejumpsuit
I'm just saying that multishipping should never be the intended answer for stupid drop rates and ship run limits. Players can multiship all they want, but if SEGA wants to stay with the single-run-per-ship plan, higher droprates/trade-ins (could be stones, or unwanted repeat units) across the board for EQs like persona should be the norm.
Rates and rewards shouldn't be based around the people who make a bunch of characters on different ships, level them up, gear them up, and transferring whichever ones get lucky. This is too reminiscent of World of Warcraft: Legion's release with legendary gear when people multi-boxed multiple accounts to see which ones got the good legendary drops, and play that account.
Pretty sure there's no method to pure RNG unless you're implying too much RDR pushes 12* units off the table somehow.