oh those are those Compound Rings they talked about. Seems like Fighter Ring slots get unfucked big time.
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Also, HighLevelBonus for Hr (Lv80) ....
HeroRefresh for Lv85 .....
Something about half HeroGear and HeroWill (refreshed?) ...... Dunno the translation.
45s active time with 300s cooldown, I think
Am I reading this right? It's not just weapons, but Austere units are getting an upgrade to 12*?
Wait so do we get level 90 Skills / high level bonus 85/ High level bonus 80 max level 5 -> 10? If not does that mean that we for once get 5 SP breathing room? I might be able to go 2/10 Wind mastery 1 and 5/5 Wind mastery 2 on my Te/Fi if that's the case.
Also, we haven't finished releasing 14* Pets yet we're already introducing 15* Weapons. It REALLY feels too soon.
I didn't see any Lv90 skill when looking at Hr level cap vid .....
Only Lv80 HighLevelBonus (5 levels) and Lv85 HeroRefresh .... so, yea, 5 free SP + additional stats, I guess.
Referring to your Austere trade screenshot, it requires a base Austere weapon in addition to Nemesis and Slave NT. Summoner has no base Austere weapon, hence my concern. They didn't create a summoner exchange for Nemesis and Slave that excluded the need for the base weapon until months and months after. I worry they haven't learned from that mistake.
Not to mention Omega Falzes. Apprezina in Mining Base is gonna be fun. This seems to be the only high point for me this stream.