http://pso2.jp/players/news/?id=11119
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casuals
that is all
Its weird that decided to do this now. Usually Sega waits until a content update to do balance changes. Was the failure rate really that high?
Not really happy they did it, instead of motivating players to get decent gear / play better Sega just had to nerf it. Wasn't even hard in the first place lmao. Guess the トイレの神様 jokes are real now.
Why the fuck?
The difficulty was perfect as it was, god forbid this game actually have some form of mildly challenging raid content.
The boss was poorly designed in the first place and it seems the fail rate for it was so high Sega is nerfing it pretty quick.
I have no idea how so many people were apparently failing the quest. I don't think I've seen a clear with less than 2 minutes left on the clock after the first day.
Um, I can't open the link atm .... but, what kind of nerf if I may ask :o
And how far?
Ow my sides. I only failed it once. I don't know maybe people need to push buttons better? Maybe they need to skill tree better? To top it off out of my active team of *cough* 4 people *cough* I was the only one that ran into a MPA that even failed it... once.
Reduced the HP and ATK PWR of Deus Esca Zephyros.