i'm not really sure what that means if you say you already see it coming... you press the dodge button when you see the enemy's tell. again, a specific example would be helpful
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I added phantom time to my sim sheet out of curiosity, and it looks like it's a ~15% DPS increase while active. So if you use it once every minute (which is probably more often than you can actually use it, I'm not sure what a reasonable frequency is) it's accounting for ~5% of your total DPS. That's... not exactly a lot.
Phantom time off:
Spoiler!
Phantom time on:
Spoiler!
edit: Though actually it's occurring to me now that my sheet doesn't account for the pp return from marker detonation or the mark accumulation from bullseye since I haven't measured them yet, so in reality the DPS boost is a bit higher than that. But given how slowly you generate gear I still don't think it's more than 5% of total DPS.
Panatical Phantoms' good for a dodge practice. I experienced it myself just yesterday.
Gracia put his hand up and summon 3 waves and you'll must try to dodge all 3 with a counter >_<
I always dodge 1st succsessfully, but on 2nd my dodge don't work, I go trough it without a thing and get 3rd in the face T_T
HOW? I'm keep practice on the Easter EQ in this and rarely I can do it twice per run...
I'm using N3 and all PAs except Verbrechen in my rotation and almost always have only 1.5 of it at Illusia T_T
I think I can understand what Takemi is trying to say. One example I could think of is PD's appendages most likely the Claw grab and the Mouth stretch or something. When these atks starts they usually stop for a moment and only give minimal visual cues before it starts moving immediately to hit you. From afar these atks are kinda easy to react to because you'll see them coming but when up close it's a different story.
Ah yes the ancient "let the attack wind up be about a second longer than what the player anticipates" trick. It's really not that hard to dodge, You just need to memorize the timing. Here is a tip for the handgrab though. If you get grabbed, mash your buttons like crazy, this will set you free before the hand slams you into the ground.
All of PDs attacks have huge wind-ups and clear tells, you have plenty of time to react and prepare for them even if you're right in front of it, it's not like the timing changes between attacks, and the claws and stuff are massive so it's not like you can't see what they're doing up close.