Quote:
So what is the proper approach/best point gain to Idola battles then? I may be approaching them incorrectly, as I thought the objective/what gained the most points was to flat out defeat them, which since I was bumped up to Hope I rank yesterday, that isn't really possible for my team. For instance, I can't stand battling Aries, because she literally boosts her own element while also attacking three times = almost insta-Elemental Burst, and of course hers hits the whole team, twice. The only thing that ever survives that is any OP helper I have along.
Your Idola Battle Rank exp and normal Rank exp gain in an Idola battle is proportional to the effective damage you do. There will be bonuses for breaking parts and exposing the core, and penalties if you lose characters and an even bigger penalty when you completely wipe out. That said though, the penalties are % based and you'll never hit a situation where you get no reward outside of one exception. So really, the best approach to these fights will be doing the most damage you can while minimizing the damages you've taken. If it means knocking off the weaker ones, go for it. Some gain is better than no gain at all - just remember that damage, breaking, and exposing yield the biggest benefits.
Quote:
If I am just supposed to be doing as much damage as possible (for max points), what setup is best to run then? One of each element (per team), or at least three + one other, in order to stack/hit as many EBs at once? Or a full team of one element to get access to one strong EB really fast and frequently?
Consider that your Law lineup is usually going to have better defensive skills and Chaos has better offensive skills. Also consider that when you use Reverse rush, you're either going to boost your own defense switching from Chaos to law, or debuff the enemy's defense when switching from Law to Chaos. Also remember that these buffs and debuffs get stronger when you charge it up (every turn by not using it) and also that you gain 2-4 element for all types depending on that charge level.
The exception I mentioned earlier is when you are completely outclassed and it actually manages to heal itself for more than the damage you do. In that situation, the log will record negative damage, and your end result will be 0 normal and idola battle rank exp.
It's up to you how you want to compose, but one way people have been using a lot is to build one mono-element line whose specific goal is to deal damage to either break a part or reach a checkpoint. Then fill your other line with characters composed of different elements that have element blasts that cost 8 points or less. When your single element team has broken a part, or is about to break a part/hit a checkpoint, use a fully charged reverse rush. The reason for this is because a full charged reverse rush contributes 4 element points for each element you're using in the line you switched, to, and exposing the core yields another 4 point bonus, which sets you up with 4 characters with 8 element points each. You can bury the Idola with 4 consecutive EBs this way. Or if you put in characters with EB that cost more, expend the turn, and fire it later
Quote:
As for points, which points am I supposed to be trying to max? The one in the bottom left of the results (XP and bond) screen? The one on the Idola summary/scorecard page when it is defeated? They don't seem to be the same number (and the amount gained on your rank progression bar seems to be another/different number as well), so not even really sure how it is even calculated, let alone which one I am supposed to be focusing on.
That's for 2 different rankings that happen at the same time. One for fighting against other Idola, and one for your Idola summonings. You can focus on both, one or the other. Chances are though if you focus on Idola summonings, you're going to be doing Idola battles too since you need core pieces to summon, and fighting other idola is the fastest way to collect them. These of course are just weekly rankings, and are optional. But highly recommended to sneak in runs because they will pay out Star Diamonds, meseta, and Star Beast badges.
On levelling character bonds, idola battle isn't the best place for that - you should just run the lowest stamina cost quest you can. You will always gain 10 points + any modifiers. Though every now and then there will be a class training event where you would get more bond exp than normal - the last time we saw this, it was handing out 20-30 bond exp per mission clear, very helpful to run that when the next one shows up!
Quote:
Also, max level is not increased when Limit Break is done unless they are max level at the time, correct? Or did I read that wrong? If that is the case, I may have to re-do one or two of my 3*s next time I draw them I guess. I had an extra copy of Amane and Tanya so I had done the initial +1 for better stats, but probably shouldn't have I guess? Also, how would that work if I draw a second one, and then use the current +1 as the Limit Break copy? Is is like NT weapons in PSO2 where it will count both, or is it just the flat +1 no matter what?
Max level is increased by way of Rarity upgrade. (It's the last option in the menu at the bottom of your character upgrades screen) To increase a character's rarity, you must have maxed it'ts level up to the current cap, and then expend Star bits, which you can obtain either by dismissing your characters or by trading in Star Beast medals at Melissa's shop. The rarity acquired/needed will correspond to the current rarity of the character you dismiss/upgrade. And yes, this means that you could upgrade a 3* to a 5*, dismiss the resulting 5*, and get 5* Star bits.
Limit Breaking co-exists with rarity upgrade. Basically, you can do both, so you don't have to worry about not limit breaking at max level.
Quote:
As for current events, which of the two should I be focusing on more? Of course I would like to get enough of both currency to buy the whole store out, but I started playing halfway through the event so have to prioritize a bit. I have the Stella Reindeer soul symbol and two copies of Melissa so far, but not sure which I should focus on more from here. I do want to at least get all of the copies of Melissa. I run the Christmas quest in the downtime between Idola battles (I auto-run the lvl.20 quest, since the few times I tried the lvl.40 it gave basically the same drops and amounts, so I stick to the cheaper and auto-able lvl.20).
Do any of the items in the exchange have high priority as well, or just focus on the soul fragments/Melissa? (I have no idea what the 5* item is for, but it being 5*, pricey, and very limited suggest it is important.)
Focus on Melissa. The Red orbs you get from idola battle are easy to get. You will get more by having the reindeer stella souls equipped (to a max of 4) but the other xmas souls boost the red orb rate as well. And the Reindeer Stella soul is kinda trash outside of the event. (gain defense as soon as you hit 5 water element, effect only happens once and lasts 1 turn). Melissa however, is an excellent character, and also inflicts shock. I also love her side story too.