You can sign up for the closed beta on the Xbox:
Spoiler!
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You can sign up for the closed beta on the Xbox:
Spoiler!
0_o so like 10 people will beta test it?
Seriously, not that I care about the upcoming (and possibly butchered) western release of PSO2, but they should at least release it on PC at the same time.
I don't know anyone with a Xbox so i can't participate.
I'll be signing up tonight. PSU beta on 360 was fun. Any other XB1 players we should link up.
"Windows 10 version scheduled to release later"... does this refer for the beta test or the actual game?
I'm thinking its going to launch on Xbox first and then PC later on in 2020. The beta sign up says its exclusive to only Xbox, IF that is accurate it means Xbox players will get exclusives beta rewards and a massive headstart as they already said progress transfers over.
Spoiler!
So, this pretty much alienates anyone who played the JP version unless they happen to own the worst selling system of this generation giving them a headstart AND exclusive rewards. Such fail.
So so sooo excited for this. The PSU xbox beta is still one of my fondest gaming memories :)
Since I won't be able to play it, because different continent, and no XBO, I'm hopping for the exclusive reward to be a "Beta test 200 Star Gems reward" :wacko:
.5chart
I thought Sega of Japan/Microsoft was directly handling it not SoA, did I misheard it or something
Aw man, I really hope this isn't the case. In fact, I was kinda wishing there would be some cross-region play, similar to PSO1. Wishful thinking though.
[
did they? I'm going to dig back up the info from E3 etc again, may have fearmongered a little too soon because of the info that came out today since uhh I don't remember info about the game from 5-6 months ago
How so? When I hear Darkers I don't automatically assume its a slur for a certain ethnic group. Let's just call Forces "Wizards" again
It's straight up in the trailer. https://youtu.be/X7aNatPKWRY?t=36
If and when it comes to other consoles, all bets are off though. Everyone took Phil Spencer's offhand comment in a casual interview about it coming to other systems as gospel, but there's no telling how that's going to work or what he actually meant by it, since as far as I know, he never elaborated.
you need to get two classes to level 75 before you can unlock successor classes, so they probably just left em out of the beta here. they probably won't have challenge mode or battle arena running either, and who knows what the state of Emergency Quests will be heh...
sounds still too early to say what will even be in the beta; and they already said the beta won't have everything, shrug
Oh yeah because we totally need another Vita situation where you need an entire Memcard/SD Card dedicated to nothing but PSO2.
yeah his exact words were "we would like to bring it to the other platforms too", which isnt really confirmation, if anything; it's phil putting the ball into sega of japan's court
Just signed up. Super excited!
I heard it will be released Xbox1 & PC first, then Playstion/Nintendo later.....
....obviously beta is gonna be xbox only
When you say literally, do you mean like you literally made a post, like with paper or wood or something?
Didnt feel like sorting thru pages. I remember Spencer saying others to follow and then Giant Bomb saying same thing...
Basically it's possible it could come to other platforms, but there's no guarantees until official announcements are made.
Switch is the biggest question mark due to storage (the JP version is a cloud only version because of that after all).
So this is the end huh? I'ma keep gettin' 630s all over since 8.00 JST...
I wonder if PSO2 West will allow for more than 50-60 characters per message in the chat box...
My personal preference on that was that they should release EQ in story progression every other week, just in case ANYONE that didn't play the JP server was interested in the actual story, so giving a week to finish episode 1 for elder to attack, then a couple weeks Luser, Magatsu, and so on. That would obviously clash with the typical elitism about drops, and since not everyone will be able to start playing at the same time because xbox and NA only, then who cares :wacko:
As for me there 3 major minuses of PSO2 for the end of 2019:
1 Block system
2 Non-continuable sessions
3 Uncustomisable HUD
And seems not likley they'll rid of any of it in western release.
best case for the block situation is the microsoft servers use only a single block per ship with massive capacity (and hard caps on how many characters can be displayed)
the other two are likely things only pscrew can really fix
part of the deal too was that they were going to move the JP servers to microsoft azure machines in Japan, so it could be possible they could address the block situation when/if that happens, if it hasn't already happened and they just didnt bother
Decided to check on the jp version and I was a little shocked at the number of weapon types in this game, especially compared to PSU. A bit disappointing but I suppose the skill trees, Photon Arts, and overall class customization balances that out.
I don't see a need for more weapon types. Weapon mechanics, attacks, and PAs are more important. Hr, Ph, and Etoile basically added 3 "new" weapons each. The only reason I would want actually new weapons at this point would be to add them to old classes to give them more variety, but some classes like Gu and Te basically are their weapons, so there's not much you can change there. I don't even know what you could do for tech weapons, since, even Ph rod is just "spam tech".
Besides, I didn't spend a lot of time in PSU, but didn't it have a lot of problems with weapon redundancy? A lot of weapons were functionally the same but with slightly different ranges and attack speeds. They had different PAs, but PSU didn't have as many situational/utility PAs as PSO2 due to you only being able to equip one.
The 3 newest classes (one of them about to be released tomorrow) use existing weapon types in different ways than the older classes. They can't use the original photon arts at all (except for techniques), they have their own exclusive photon arts, and even the normal attacks and weapon actions are changed.
Each of the 3 classes get 3 altered weapon types.
Other than that, each specific weapon has special abilities to differenciate them (unlocked only when the weapons are grinded up to a certain point). While many of them are just simple power boosts, PP regen, stuff like that, some of them have unique abilities that change the behaviour of specific photon arts or normal attacks.
Then there's the photon arts themselves which offer alot more freedom than PSU did. In PSU, each photon art was a locked combo, and you could only link one combo to a weapon. In PSO2 photon arts are kinda comparable to each part of the combos in PSU, but you can use in any order you want (when using the 3 buttons mode you have full control of the order you use the PAs during battle).
Some weapon/PAs could be "broken down" to more weapon types. For example Diffuse Shell outright uses the Rifle as a Shotgun. Sphere Eraser makes the Launcher a Laser. An Axe weapon could use many PAs that are currently used for Sword/Partizan (not to mention so many Sword-type weapons that look like Axes). Wired Lances have PAs that could be used for Whips. And so on.
It comes down to what the developer wants to achieve. They could literally have only 1 weapon with every single PA and Tech available on it (think of Gunslash with Tech casting ability), but design classes so that only a very limited subset can be used at a time. But that would heavily reduce character uniqueness. They could have 50 weapon types with 4 PAs each. But that would require heavy inventory maintenance and possibly a lot of extra grinding would be required to be able to have many playstyles "updated to Best-in-slot".
Ah ok the PAs are a lot more versatile than I expected then. I was mainly afraid of the gun variety being weak but hearing the PAs have them shoot like different gun types altogether like shotguns and lasers makes me feel a lot better about weapon variety
Considering guns in PSU literally only did one thing per type, having PAs at all is a step up.
Even melee only had 2 or 3 PA, some of them as a combo, and only one per weapon in your pallet.
Hey do you guys think we'll be able to use our jp pc characters on Xbox? Couple years ago I was on the pc version with the English patches. I was thinking maybe you could just sign in with your seganet ID and poof?
Who would buy xbone right now when the new xbox just got shown off and announced for 2020 release? Lulz
A year in the tech world isn't a long time I agree with you but, I don't think it's realistic to expect the people who even make this possible to cater to other platforms. Ya know? Buying a console at launch is a bad idea anyways... Just wait for PC servers, I'm thinking they want to get the bugs out of XBOX before the full release so I wouldn't expect it to be more than a month or two behind and you get the superior product at its release. That said, I'm already signed up for the Beta.
Since technically NA users weren't allowed I'd say no... On top of that, not all content is being released at first so it would be impossible to translate the data loss.. :(
Signed up, don't know how much I will actually play but o well.
https://www.xbox.com/en-US/xbox-all-access
You can rent to own an xbox one from microsoft for $20 a month, $40 a month for an xbox one x. it comes with game pass ultimate and xbox live gold too. You own the console after renting for 24 months.
That's actually not that bad. For a disc-free, retail would be 510USD (150USD for the console and 360USD for 24 months of Game Pass Ultimate), but you are only paying a total of 480USD (all of this before applicable taxes), and you can trade in the console in 18 months for a Series X (which is plenty of time for it to be in full swing with its game library); the only issue is that you have to finance, and can't just pay directly with an existing credit or debit card (which might not be a bad thing to some degree as it can help slightly.boost your credit as long as you are making payments on time, but does require that initial approval from their financing partner).
I really would like to get this but live in UK am I screwed? I have an Xbone
Perhaps with some luck, MS will force an official 4K resolution in there with a proper UI resize (higher than 1.5) and this will be brought to the Japanese version as well.
all of those pre-rendered scenes with the abysmal compression codec make me think they got something planned but need those for now to stand in, but without a roadmap I can only really speculate
also as for weapon types, I like the idea of making sure everything feels different even if it means less types overall
but when the heck are we getting slicers.
like just give me a *disca of liberator camo for talis and I could at least shut up about it; but there isn't even a slicer model being used for a non-slicer weapon
It doesn't look like they have anything planned. The resolution of those cutscenes is simply low (looks lower than 720p, maybe 576p?). My uninformed guess is that these cutscenes either (i) involve animations or effects that have not been coded in the game, or (ii) they might cause artifacts when rendered in real-time due to loading times on slower machines. As for the low resolution, it is most possibly so that it can be played on the lowest resolution the game supports (800x600?)
I'm pretty sure the videos are pre-rendered so they can do more with the particle effects and post processing stuff. Seriously, remember how BAD Omega Apprentice's explosion looked in-engine. They're most likely low res for the reasons Dark Mits said. Then again, none of the other CG style videos are that low res and compressed, so it seems weird that they'd start doing it now.
I only play game on PS4 Pro and it looks & plays incredibly smooth. Little slowdown in crowded lobbies but not bad. On a 4K tv the Pro version really pops graphically and since Xbox One X looks better than a Pro, I expect it to look just as good, if not better. I really can’t wait, I’m an Xbox guy so I’m thrilled.
If rumors are true about a Fortnite crossover (doubt it) then there will be tons of new fans. Young fans. Twitter is pumped already with loads of new players/ Very optimistic. I’m bringing 6 friends to NA game myself.
It’s been about 11 years since I posted here last.
I am incredibly happy about this coming to console.
If anyone wants to party with an old Dreamcast PSO player, chuck me a pm
Is it just me or the mere constant mention of an old game is really annoying at this point?
Just you....
Most of the new players to PSO2NA only have experience with the older games so obviously they are going to refer to it.
...yes, it’s just you
You're entitled to your opinion, but of course people are going to be mentioning the original PSO.
Many people still have fond memories of playing back on the Dreamcast and for a lot of them PSO2NA will be the first time they will be able to play the game.
Whether you agree or disagree with how much people rave over the original, you should remember that for a lot of us it was also our first foray into MMOs in general which of course is going to invoke a sense of nostalgia.
My onlt concern with people coming straight from memories of PSO1 is that PSO2 is very different, it has a lot more in common with Phantasy Star Portable 2 Infinity than PSO1, and even then it's still it's own beast.
Considering the fact that for a lot of people the series basically stopped at PSU, it makes sense that most people would mention that they're excited because of PSO1.
For the record, you can still play PSO2 as if it's PSO1 or PSU. However, do not expect the majority of the playerbase to do so as well. If the english community on the JP servers is any indication, people will prefer to kick you from the group than even ask you if you're done picking up items before restarting a quest.
??? What are you even talking about? I meant the fundamentals of the gameplay and equipment progression are different. I have no idea what that has to do with whatever you're talking about.
Also, if you want to control the pacing of restarting quests then form your own party or play without one. And before you bring up the party bonus, the only drops that have drop rates low enough for that to matter are things you can auto pick up.
It wasn't a jab at progression or reward bonuses; I meant exactly what I said. PSO2, due to its hasty nature, does not grant players the opportunity to socialize and make friendships during quests, but in lobbies. Or to be more accurate, it does give it, but the percentage of the playerbase that would like that is exceptionally small compared to PSO1 and PSU. The extent of anti-socilalization during quests is strong enough that unless you have already formed a friendship bond with the party leader, you will most likely be removed from a group or forced to restart without them asking if you're ready.
I'm just not sure what socializing in quests has to do with "playing like PSO1 and PSU". The pace of the game is the kind of thing I was talking about, but it's not like like all you need to do is slow down and socialize to make quest non-randomized, the game not revolve around EQs, and equipment progression not obtuse.
The reason people socialize less in quests is because there's so many other ways to socialize online nowadays, that most people already have their friends.
The social aspect of a multiplayer game is very important for player retention.
A lot of returning players, who were PSO1 and/or PSU players and have expressed their interest in playing PSO2 West, do not want to do so only because they expect gameplay features, lore, settings, names, skills etc. that will resemble those earlier games; they also remember the fun they had in group quests, their friends with which they grouped up to clear content, and the general banter that took place not only while preparing for quests but during questing.
Players in PSO2 socialize less not only because of more means to socialize outside questing (or even in game), but because the structure of the game is fundamentally imposing players the dilemma: Do you want to break fun with others in the mpa, or do you want rewards? You cannot have both. With half EQs allowing as many runs as you can fit in the 30mins, and the other half being exploitable by switching to another character/ship/account, and ticket bonuses being all time-based, in combination with today's paradigm shift to reward vs. effort and reward vs. time investment even in online gaming, the game will be more likely to retain players that enjoy this behaviour. Add to this the fact that there is no content in the game that cannot be done without treating the game as offline singleplayer, and absolute maxxed stats can be acquired even by treating the game as offline singleplayer.
And a personal observation: players with japanese characters in their names are at least 10x more likely to say "TY4MPA" or any variation of it, even if as an autoword, than any character with non-JP name. By extrapolation, this means that non-JP players are less likely to even care to acknowledge that there is a person playing that other character in their group.
I'm overanalyzing something that pretty much everyone knows but doesn't want to accept.
Only in the sense that people having other people to play with and talk to keeps them interested. Where the talking is going on, and with who specifically doesn't really matter.
That stuff still happens, just not literally in the game chat.
You're not wrong about people socializing less mid quest, but I REALLY think you're overstating how prevalent it was or is in other games.
And by my personal observation JP named players actually talk less in chat in general than EN named. So by extrapolation JP players only socialize because of ingrained social etiquette, and not because they actually enjoy socializing. /s We can all make halfassed assumptions about why which people do or don't say, what's effectively just a formality, after missions. Maybe they forgot. Maybe they just weren't happy with how the run went. Maybe they're suffering from crippling social anxiety and don't like to talk much, lest they risk getting caught up in a conversation wish a stranger in a language they don't understand. :wacko:
No, I think you're just wrong about most of it.
As someone who played more with NPCs than real people (got the titles to prove it), I can state that the game is still very much enjoyable. Sure, there are negatives aspect, I mean I'll never be able to get titles that require you to do things in groups (Challenge Quests, Endless Quests, Trigger Quests for 6th Angel, Riding Quests), but you can't have it all I guess.
At least I play when I want to play and only schedule myself for EQ.
Of all the MMOs I played, this is the one where I have interacted the less with others by far(both strangers and with team/guild), but it is also the one I played and enjoyed the most. Then again, the majority of those were the Global/NA version of Korean pay2win games :p
In that aspect, PSO2 is actually better than PSU or PSO, simply because of the Team (guild) addition, I don't know how you played PSU, I just joined my friends' Xbox Party chat and everyone was doing what they wanted, that's basically what the team chat is there for, to enjoy chatting with them even doing different things because level/absurd block player count limit/whatever.
Pretty much, which is why I like it so much. As bad as schedule EQs gatekeeping is, I prefer that over having to rely in a good party for clearing content at all(and in most cases, the meta content in those games is gatekeeped by a max number of a runs a day anyway):wacko:
The thing about the interacting with others is that I prefer to be alone and play at my own pace, and while a public team/guild chat is good for getting info or some laughs, I dislike having to interact strangers. Call me selfish or antisocial, but only reason I would ever interact with a stranger is if I would gain something from it. Thankfully this game doesnt encourage it and is also easy enough, which is why I can "solo" most of the game with 11 "bots" during EQs :p
100% Agree with this post.
Limit max runs per day is a really good thing by the way: especially now with this nonstop streaming triggers if you want to do stuff you'll be doing them instead of dailies, busters, whatever - it's more profittable to run triggers or 4ppl Ult. Even my own triggers and bonus keys just stockpilled 'cause of this shit.
Second part is just as I feel about myself and social things: I don't speak Japanese and my English is pretty bad. I don't have a frends playing with me and have no contacts with people from my own country - I just prefer to do stuff alone.
And I have a feeling about this game just too old and complicated for being much popular as all expect to.
like I mentioned in the survey thread, they had the groundwork for that kind of idea already in the game with buster quest's main/free match system; but I guess due to the reception buster quests got, along with a few other issues with their implementation of the main/free system (specifically the inability to free match into grade 3 when you had main match advance unlocked), I'm doubtful we'll see that kind of system get used for more quests
I didnt even bother grinding on Buster Quest to higher grades back when it was out. Another 4PT Ult is a welcome tho
There's a fair amount of hype going on over on the PSO2NA twitter
https://twitter.com/play_pso2/with_replies
Hopefully we don't have to wait too much longer
' Reward One: Photon Halo A-C Accessories. Login or participate in challenges during the Closed Beta Test to complete the set!
Closed Beta Test starting soon! Sign up today through the #XboxInsider Hub: https://t.co/z5TeE4w5zX https://t.co/nuYJ5pvsgy"
it doesnt sound like there will be cross region with the West servers if they're allowing progress from the CB to be moved over. Which is fine but for others who want to move from JP -> West won't be able to without starting over (which seems fine by others). Kinda disappointing since I wanted cross region servers
F5.....................