When you say literally, do you mean like you literally made a post, like with paper or wood or something?
Didnt feel like sorting thru pages. I remember Spencer saying others to follow and then Giant Bomb saying same thing...
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When you say literally, do you mean like you literally made a post, like with paper or wood or something?
Didnt feel like sorting thru pages. I remember Spencer saying others to follow and then Giant Bomb saying same thing...
Basically it's possible it could come to other platforms, but there's no guarantees until official announcements are made.
Switch is the biggest question mark due to storage (the JP version is a cloud only version because of that after all).
So this is the end huh? I'ma keep gettin' 630s all over since 8.00 JST...
I wonder if PSO2 West will allow for more than 50-60 characters per message in the chat box...
My personal preference on that was that they should release EQ in story progression every other week, just in case ANYONE that didn't play the JP server was interested in the actual story, so giving a week to finish episode 1 for elder to attack, then a couple weeks Luser, Magatsu, and so on. That would obviously clash with the typical elitism about drops, and since not everyone will be able to start playing at the same time because xbox and NA only, then who cares :wacko:
As for me there 3 major minuses of PSO2 for the end of 2019:
1 Block system
2 Non-continuable sessions
3 Uncustomisable HUD
And seems not likley they'll rid of any of it in western release.
best case for the block situation is the microsoft servers use only a single block per ship with massive capacity (and hard caps on how many characters can be displayed)
the other two are likely things only pscrew can really fix
part of the deal too was that they were going to move the JP servers to microsoft azure machines in Japan, so it could be possible they could address the block situation when/if that happens, if it hasn't already happened and they just didnt bother
Decided to check on the jp version and I was a little shocked at the number of weapon types in this game, especially compared to PSU. A bit disappointing but I suppose the skill trees, Photon Arts, and overall class customization balances that out.