Thank you for that reply. Decent boots, then.
Type: Posts; User: Hrith
Thank you for that reply. Decent boots, then.
Agreed. I said back in 2012 that both MPAs and emergencies were terrible ideas that would kill the skill and teamwork aspects of the game.
I do wonder if people are finding Ultimate Caverns so...
The problem is not enemy design, it's mission design - here, but almost everywhere in PSO2. Ultimate missions should be limited to four players, not twelve.
Do we know the potentials for the 13*...
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