Well, it's not exactly 12 players quests that I dislike, it's 12 player quests that would have been better if they were designed as 4 player quests.
Though the way pso2 is at the moment, feels like...
Type: Posts; User: Ezodagrom
Well, it's not exactly 12 players quests that I dislike, it's 12 player quests that would have been better if they were designed as 4 player quests.
Though the way pso2 is at the moment, feels like...
Monster Hunter games have a party limit of 4 as far as I know.
I just don't see anything positive in 12 players quests in PSO2 outside of the mine base defense quests. In regular 12 player quests,...
So were PSO (4 players quests) and PSU (4~6 players quests)?
I feel that mpas/12 player content was the biggest mistake on pso2, I think only EQs and LQs/event quests should have been mpa content.
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