@LonelyGaruga
Having gone around a read a lot of your other posts I have come to the conclusion that you seem to exact some sort of pleasure out of talking smack from the theory-crafted holy high...
Type: Posts; User: Drazn42
@LonelyGaruga
Having gone around a read a lot of your other posts I have come to the conclusion that you seem to exact some sort of pleasure out of talking smack from the theory-crafted holy high...
I guess you missed all the times where i said:
"this is EXACTLY why i said at the end of my post: "At-least that's my opinion. What do you guys think? What would you do differently?" Because...
As I understand it, Techer also does not need extra tech damage what with the current meta ^^
I am more of the opinion that mechanical changes are what is needed to make the class more interesting...
So now its wrong for me to make a thread looking for people with a similar opinion because people disagree with me?
Guess ill just go back to lurking and never post again because apparently if I...
@Selphia
Yes, i do feel Bouncer is SEGA's way of giving up on Techer and trying again to acheive what they tried in the first place with them. Its also saddening to see it almost immediately...
The problem Rayden is that is rather uninspired. Techer is pretty much just a slightly different way of playing a Force rather than a unique class in it's own regard.
PAs would also give meaning...
No, making a class fun has nothing to do with actually making it viable, which is what the term 'Fix' in this case means. Lets please stop thinking in these terms. This is simply a wishlist thread...
That is EXACTLY what this thread is. Its not a 'lets fix Techer' thread. its a 'Lets make it more interesting' thread. It by definition has nothing to do with whats in the game. Its what we...
Time to figure out how to Multi-box PSO2 i guess : 3
Exactly what it says on the tin. Techer is a great idea but very poorly executed.
Edit: PLEASE people. I have been playing PSO2 since EP3 came out. YES I know Techer is currently god-tier...
Thanks a lot for all the input ^^
I am also of the mind that too many theory-crafters on this site assume that everyone has amazing reflexes and spatial awareness and are capable of avoiding all...
The point of taking Hu over Fi is to make up for not being very good at dodging. After all Fi is always better damage than Hu as a sub ^^
As much as telling people to get better at dodging and...
That's very good news, thanks for that ^^
But do you have any experience using a setup such as the ones I've linked as a Sub Class for a strictly DPS focused build?
I want to know how useful...
As the title says, I would like some help exploring the possibility of using damage reduction mechanics instead of the current "75% chance to not die" meta. 'Cause while that sounds great on paper,...
I suppose this is true, but I'd rather SEGA balanced their game around leveling and endgame rather than just the endgame. But I suppose at lower levels you can still kill a boss reasonably quickly...
Yeah, my next plan was to try Gunner since WB really doesn't appeal anymore, even though I love big numbers (and I cannot lie~)
I will try the Gu/Ra Combo as well, since a one time WB/CT massive...
Yeah, that's very true. I just like being able to do more stuff more often in games so Techer seemed to be the ticket for that, but Ranger doesn't seem to be that kind of class I guess. Which is...
Thanks for the very quick reply!
Homing Emission as the top DPS skill? I was pretty sure it was the underdog for situational use when things move too fast for Sneak Shooter. Very interesting,...
Hey. Relatively new to PSO2 and still learning all the meta for the game. Posting for the first time here since I could not find the answer to my questions in the rest of this forum (if a similar...
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