works surprisingly well on my device, thanks for sharing this. doubt I'll play it more than an hour though, controls are utterly wonky
Type: Posts; User: Mizunos
works surprisingly well on my device, thanks for sharing this. doubt I'll play it more than an hour though, controls are utterly wonky
Interesting thread, and I'm glad even japanese players realize by now that this game is an utter piece of garbage revolving exclusively around ronery otakus-induced costumes and poor core mechanisms....
- Remove the atrocious affix system entirely, fix the grind RNG
- Remove the unit system entirely, it just sucks. Bring back Armors + slots for units + shields instead, it was perfect.
- Give...
My two cents, for what it's worth:
- Remove this atrocious affixing system altogether and give weapons special abilities just like in PSO.
- Remove MPAs from arks quests and free fields, make them...
No it's not. There are a lot more bad, unmemorable soundtracks in this game than decent ones.
very average quality but that's the best I could come up with:
http://www.youtube.com/watch?v=MiU4v-dZTLg
If the success rates were set at 100% (a la Dragon Nest), this would be a welcome addition. More ways to earn cash (sell rare materials), inject mesetas into the economy (which is currently...
Not only vhard is not even remotely "very" hard, it's also boring as hell. MPAs are partly to blame for that, this system needs to be completely rethought from scratch.
Just dropped Foie lv 13, no visual change at all sadly =/ Went up to 281% tech power though, 26% more than it was at lv 10.
Horrible move from Sega. since we're talking about japanese players and their thirst of easy mode, you can bet that the cap will be reachable within 24 hours now, sigh.
http://www.youtube.com/watch?v=-VjewjBueos
at 1:10
Although it's highly unlikely that these figures will stand as they are, I really hope this is what we're gonna get. Leveling is way too easy in this game, it should be nightmare-ish to keep players...
and this:
http://www.youtube.com/watch?v=JyiIz6va4aY
nandakore?
from today's live, next week's update:
http://www.youtube.com/watch?v=0G1JatfJVgo
Huge bosses difficult to take down even with 12 people (this is pso so most likely it'll never happen), and rare ennemies not shared on-screen.
can someone translate the following?
- Add arks quests with fixed map layouts
- Make every quest/free field accessible on Hard at level 20 and remove the current level limitation
- Add new...
MPAs make 4-people parties pointless and overall, they make the game boring as hell. Terrible game design really, they should completely remove them or bring them back only for the soon-to-come...
Playing other games. getting spoon-fed so early makes me totally lose interest in the game, which is a bad sign...
Because currently there is not enough content to keep capped players entertained, making them slowly lose interest in the game.
What i truly miss from PSO:
- Overall atmosphere
- Interface and weapon switch palette. Those were flat-out perfect and easy to use, they're just so bad now.
- Memorable music
- Rare monsters....
yes, exactly this.
the japanese seem pretty pissed about that issue as well, tons of angry tweets and rage posts on 2ch boards.
and I was wondering why my system became so unstable all of sudden, guess we found the culprit... After playing a little while an error message pops up and my aero interface sets back to retro...
There were a lot of angry tweets from japanese players going on yesterday, some of them said that it would be a bad move from sega, others said that they would be sad because there are foreigners on...
besides, 591 base T-ATK seems impossible to attain at our current level cap (maybe possible, but it'd require a pure 150 t-atk mag and t-atk UP 10/10). yeah, seems fishy
The map looks good, kind of disappointed in the BGM though. Kobayashi has been very lazy with the latest tracks, this saddens me quite a bit...
Also, i wish there were larger spawns, having 1...
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