https://github.com/Agrathejagged/tenora-works/releases/tag/v0.5.7635.2733
Hi all, I helped Agrajag with getting this released and wanted to spread the word a bit. There's a fuller feature list in...
Type: Posts; User: Shadowth117
https://github.com/Agrathejagged/tenora-works/releases/tag/v0.5.7635.2733
Hi all, I helped Agrajag with getting this released and wanted to spread the word a bit. There's a fuller feature list in...
We don't really actively watch this place for mods so you should probably be asking here: https://discord.gg/cV3QRkB
That said,
1. All multi camo weapons have a file for each weapon in them....
This tool will do that, fyi.
https://github.com/Shadowth117/PSO2-Salon-Tool/releases
Made an update to this; it now opens all known variants of .cml in addition to opening and saving .cml and salon files.
Also fixed some issues regarding accessory sliders and deuman eyes.
I guess I forgot to say it here (I did in other places I posted it), but the fonts do clip off sometimes in NA since many things were designed around the new text. The English patch for JP PSO2...
Yeah, the one that doesn't exist in there will override its version in win32. Glad you got it working.
Not sure what to tell you there other than to delete the d5480 file from win32_na, file check to ensure everything in win32 and win32_na is back to default, and redownload and apply. If the font file...
It's a shame we never got a high quality release of this vid. I still find it really cool. It's pretty funny too how though the kartagos got changed, the top of their head is still a weak point like...
Hi all, figured I'd throw this here:
https://i.imgur.com/GfXu3or.png
https://github.com/Shadowth117/PSO2-Salon-Tool/releases
Consider it a replacement for the old race conversion tool. This...
Did you place both files in the zip in win32_na as the readme said? You would be the first person I've talked to of many to have the crashing issue. Noone I know has crashed from it.
Just figured I'd share this here too. There's a mod that gives the original JP font to PSO2 NA. It looks a lot better to me and a number of others so I figured I'd share it: ...
I made a guide for editing animations. Tried to show everything and do it all in layman's terms, but let me know if things are unclear.
https://www.youtube.com/watch?v=PK9DObl3I_s
The PSO2 animation exporter is released! Enjoy your memes and inevitable lewd lobby actions.
https://twitter.com/Shadowth117/status/1092263481527623680
Updating to say animations can now be imported! There's a few issues, but they work! Exports do not currently work, but I think I have almost everything in the structure figured out so I'm going to...
Quick update; I updated the script to support rigging for stuff that doesn't use bone weights such as the visiphone.
In layman's terms, models are in parts and bones are assigned to the parts...
To clarify further, you can extract the parts that make your character but would have to assemble the parts and adjust the proportions manually. With more research it could be done with proportions,...
I know there's a somewhat similar thread, but this is kind of big so I thought it warranted its own.
Download link is here and the script is made for 3ds Max:...
Guess the screenshots thread is dead, but this is kind of an accomplishment anyways:
https://www.youtube.com/watch?v=PZbN491oSLE
We've got a working mod loader for PSO2 now. With the default...
This is actually possible now. Download is here; http://www.mediafire.com/file/cke1odzp0kk7fbx/PSO2_Audio_Tools.rar/file
Inside the download, there's a readme that explains how the process works...
http://www.youtube.com/watch?v=KNi9rQDJZRQ
Just something basic, but it's there for people interested
You could try looking at bio weapons and comparing what they do with those. It should be possible to do what you're saying, but you'll want to play with the models, not the textures. If you need an...
Sign me up I suppose. You're definitely far from the only leaving though. Kappa hasn't been happy about any of the new update either as you might have seen. Hopefully things get fixed or you find...
Added a new version of the repacker to the post. This one *should* support the files from the SEA and Taiwanese PSO2 clients. http://www.mediafire.com/file/8km5pi6bccmgncy/repacker_ice_28_7_17.zip
...
After one update, the game didn't like animations that were named wrong sometimes. Make sure they're named correctly. I also had to put .dds in the group1.txt for anga to get it to work right. But it...
All you have to do is rename the animations to the names of the original mag's animations when you repack.
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