I've noticed this issue too and it's horrible. I've searched around about it and never found anyone else discussing it until now. Glad it's not just me at least! This dithering effect happens in so...
Type: Posts; User: Lorne
I've noticed this issue too and it's horrible. I've searched around about it and never found anyone else discussing it until now. Glad it's not just me at least! This dithering effect happens in so...
Hmm. It was working fine, but now I've noticed it seems to be acting up again with the mods. See my log here. It copies 14 mod files, then says there are 20-23 files to update, then copies the 14 mod...
I was wondering about that. What does everyone think of Hero Refresh? It sounds great on its own, but considering that it eats half the gear, using it hinders the usage of Hero Time and the Hero...
This seems to work great now, thanks!
Sorry for not getting back to you about this. The mod files that I'm using are private, so I wanted to try to put together some reproduction steps using a public mod, but I've had a lot going on and...
Thanks for the updates. This is coming along smoothly. It's working much better for me now with the setup window being skipped and the UI locking while the game is running.
I just have a few other...
This looks great. I'm already loving it more than PSO2 Tweaker. I have a few questions though:
1. Could you make the mod support more clear and obvious? The only mention anywhere that you can do...
I don't understand why people are upset about the idea of the SG Scratch. We've always had the AC Scratch, where items are only available by gambling with real money. The SG Scratch is just the same...
Thanks!
Edit: I think there might be an issue. As far as I can tell, Toh'oh Soul boosts the transfer rate of Yamato Factor on the affixing simulator, but Yamato Factor doesn't boost the transfer...
Can you add Yamato Factor to this?
They're great, unlike the other Tagami weapons.
Gu/Fi? I've never heard of anybody playing that class combo before. Is it viable?
So do we know for sure what "critical performance" means on the AIS weapons yet?
So I'm coming back to Fighter main after a long time of playing other classes. Last time I played Fighter main it was all about Deadly Archer spam. I know a lot has changed since then, we've had new...
Jet boots work very well. Vinto combos out-DPS dual blades during Rapid Boost (which now lasts longer thanks to a recent buff), making it preferable to switch between weapons as the skills go on...
Does Emper Embrace work when it's affixed on the target weapon, or on the material weapons? Or does it work in both cases?
How do the Fighter stances work for Double and PD?
I like this build:...
Thanks guys, I'll try it then. :) I do have a lot of excubes saved up, so the cost isn't a problem.
Yes, but what I'm wondering is if I can use delevel devices afterwards to go back to a level 0 mag (so I can raise it as a pure S-ATK or R-ATK mag) without that ability disappearing or getting...
Does anyone know the answer to this? I don't want to waste a ton of excubes just to find out that it doesn't work. :(
Does anyone know if you can get a pure S-ATK or R-ATK mag with PP Restore J by using the level down devices in the excube shop?
How much meseta are we talking exactly? Could you give a rough estimate please of how much it'd cost grinding directly vs using 12 stars? And how many Lambda Grinders does it normally cost if you...
Bouncer has plenty of skill points to spare. You can easily max out both stances and both weapon's skills.
The latest version of this seems a bit buggy. It's showing some people's damage percentage as "--", and not properly sorting the players by total damage (I had one player with the most damage but...
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