Oh no, I can't help you. If I could have, I would have done so in that same post. Rather, my point was that a Catch-All Tier List is about as useful as... well, any random post sampled from this very...
Type: Posts; User: FenixStryk
Oh no, I can't help you. If I could have, I would have done so in that same post. Rather, my point was that a Catch-All Tier List is about as useful as... well, any random post sampled from this very...
This thread was good for a laugh.
Tier lists are as useful as the data used to gather them. Regrettably, tiering classes in PSO2 isn't as clear to observers as gathering and tallying up all of the...
Wow, that Elton John is 100% on target.
By the way, is there a sign-up thread that has the rest of the entries? I slept through it.
Grammatical sense? The words are already inherently nonsensical -- just like the English language! One more exception to the rule won't hurt.
Outside of compensating for the deficiencies of the...
Well, what does the katakana say? フォイエ, right? Fu, O, I, E? So... more or less, Foh-Ee-Eh?
In other words:
TL;DR: Say fire with a bad accent. FOYEH.
You can get by with a little effort, thanks to TACOs, a few other COs, good 10* drop luck and the fact that +10 6*s w/ Soul+Stat are passable in end-game (to complete missions only; if you want to be...
It's been in for as long as I can remember. The "Ground Stomp" dash is a tight input that I don't really bother with any more (I just do air Mirage Escapes back-to-back since their delay is shorter...
I wouldn't mind a proper burrower, but I'm not sure we need another raft-worm fight. That said, I'm sure it'll happen eventually.
...This is what I get for browsing PSO-World.
FI/TE is a good combination. It gives your party two things it needs:
1) a guy in the front that can handle aggro
2) a healer / buffer
I would consider running a Caseal for it. You're not using...
The only thing I think it's safe to bet on for the American release:
Female clothing will be cheaper on MyShop.
Coincidentally, this may be reason enough for me to consider jumping over...
Honestly I don't know what to say; it's almost like an unspoken agreement. I join the correct block, look for running parties that are between 8/12 to 11/12, join as a separate party and steamroll...
...boy am I glad my ship doesn't have this sort of problem.
It's always fun to see all six Very Hard blocks full during a JP primetime emergency on my ship.
This game isn't dying. I would say it's more populated, but I don't have the numbers to prove or...
I hit 11,650 with Nazan against VH Vardha w/ JA, Shifta, drink and Weak Bullet. With a fully min/maxed build and better gear, 15K Nazans are very likely to be possible.
It's nice to have, but it...
In an ideal world I would build a 50/50 FOTE roughly along these lines:...
Very Hard is... not very hard. Things hit harder, but the transition is otherwiseno worse than Normal -> Hard was.
Have fun.
After I take Techer to 50, I'll be sticking with FO/TE. I care more about Rod access, higher TATK and higher TDEF (for easier high-end gear access) than I do Wand Gear.
Tie between Doo-Doo and Lisa. They're both great and arguably define the PSO2 experience.
If you find me, I will pay you money not to tell anyone.
I will hunt you down if you do.
Aye. The difference between a good MP and a bad one is massive. If you join an MPA, head to the second area and don't see a ball of 11 people closely packed together, running around and demolishing...
Running Free MPAs is enough to hit 40 on any class in less than a week even if you ignore COs... the only hard part is unlocking all of the Free areas the first time. Hell, I knocked out Techer in...
Forces have a somewhat easier time capturing Rockbear / Caterdragon / Mizer now that they have Sazan to vacuum them inside the capture zone. It's not easy, but it's not impossible either.
I don't see too many alluring options for casters:
FO/TE (extra TATK + Masteries)
FO/RA (Weak Bullet, w/ sub-palette casting)
TE/FO (Wand Gear over Rod's TATK)
TE/RA (Poison Ignition/Poison Trap...
Since you're around:
There's a bug on the Techer and Fighter trees where using the Reset option puts you at -1 SP instead of 0 SP. If unnoticed, it can mislead users into thinking they get 1 more SP...
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