Ugh.
There goes my hopes for a ranged/tech hybrid class.
Type: Posts; User: Magus_84
Ugh.
There goes my hopes for a ranged/tech hybrid class.
Okay, thanks! This is for a FO/Te (or TE/Fo)
So basically I'd need to craft for an R-Def equip requirement (and then use Casino prize items to change the equipping stat to something a caster could...
I have a really dumb question.
Does crafting the Hiei set pieces make it lose out on the 40 HP/5 PP per piece bonus? Or does it just lose out on the resistances?
I'm not talking about the 60...
So they're looking into the future and grabbing patch notes from a potential Western release?
Nifty.
Direct player-vs-player competition through the medium of the game's battle system being shoehorned into a primarily-PVE game and requiring tons of reworking for the combat system to support anything...
I don't think the items here are different-enough from each other to make that big a difference, if it's indeed based on the games lower-levels (1-20s, roughly).
Assuming, as we've said, that it...
PSO 1 didn't have skill points or skill trees, so there's no telling.
It did give Forces certain techs of a certain level for certain stages, but that's about the closest thing I can think of.
...
*reads back through the topic*
!
C-Mode!
I thought we were still just speculating.
From what I remember, it was a combination of preset items at certain spots (usually boxes), items that can spawn with a certain range of things at other spots (again boxes), and then random items...
Think we'll get more mixed-element techs like Zandeon in the future? (Which I haven't used yet because I'm only at 60, but I hear good things).
That's why I posted here. There's no other large/substantially-discussed Force or Techer General Topics thread in this section, like there is with all the other classes.
At least, none that...
Thanks.
Can I assume the TE/BR build in the guide thread is mostly current (with allowances made for the new skills/new skill point cap), and that the "Specialized Bow" build elements could be...
Thanks. I wasn't sure if the damage bonus from the weapon potential was lumped in with everything else or not. Like I said, I fail at math.
I just came back after a long time away, and FO's my...
So, assuming I'm Te/Fo, I'm relatively broke and I don't have premium (so I can't get Volcano Mace or Cuiplow at the moment).
If I've got maxed out boosts to Fire techs (1 and 2), Tech Charge...
Taking business majors seriously.
I lol'ed IRL.
Luda Sorceror used "Rollout".
It's super-effective! (You can't top that)
The one with the...uh...
"Select what's displayed over a character's head" and "symbol art" and some other stuff that I'm forgetting.
I'd have to log in, but I'm pretty sure it's set to the...
That's because the reasons you gave are somewhat nonsensical.
"Guys, I want another PA button and I don't like the PA combo system. This is jumping's fault, and can only be remedied by removing...
Moreso Fractals. Specifically Cliffside and Uncategorized. I'm bad enough at jumping that I don't even do those with non-guild groups, as I slow down the group too much.
I'd like jumping puzzles a...
I'll believe it when we're getting Fighter/Techer/Gunner a year after the NA release.
Make Shifta/Deband about as easy to apply as they were in PSU (so shorter range and less duration than PSO, but longer than here).
Make Jellen/Zalure the fiddly, hard-to-apply,...
That would be awesome, but...Sega.
The "level will be a random collection of different spawns" thing it's currently at now is better IMO than something like the old-school PSO map setup.
...
So you'd rather have maps be like PSO quests? Where it's the same enemy layouts and the same map all the time?
Or like PSO non-quest levels, where it's randomized among a set few maps, but the...
If that changed, people would be complaining that there was never any variety and all the maps were entirely the same.
Anyway.
I can see why melee hate the ability to jump, but I love it on...
Yeah, after the old PSO days of "do 0 damage, do double-digit damage or hit a 'weakness' for low-triple-digits on something with thousands of HP", PSO2's system is much more forgiving.
Is there a...
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