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  1. Replies
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    There's no implication, the ring only works when...

    There's no implication, the ring only works when a tech weapon is equipped.
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    Most L Rings have limited usefulness for Hero....

    Most L Rings have limited usefulness for Hero. Even the usual generics have caveats that decrease their utility.

    The one L Ring I suggest most is probably Jumping Dodge, followed by Air JR on a...
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    8% is garbage-tier as far as pots go. +PP from...

    8% is garbage-tier as far as pots go. +PP from kills is not bad, but Hero has so many tools to regain PP that you hardly need more.
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    Depends what you're affixing. Many recipes are...

    Depends what you're affixing. Many recipes are perfectly safe and offer 100% affix rate even when upslotting and without a boost week, though often they need +40% affix boosters.

    Fevers don't have...
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    You can't have both Quartz and Apprentice on a...

    You can't have both Quartz and Apprentice on a unit, one soul allowed. That being said, your original idea was a good one, just replace the second soul with something else, even just a fever for ease...
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    Neither. They're below average - not bad...

    Neither. They're below average - not bad player/leecher tier, but nothing to write home about either.

    You really should try to affix at least a 4s, and with some better affixes available.
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    I will gladly chuck it into my shop the second we...

    I will gladly chuck it into my shop the second we get statistically superior units.

    So far there haven't been any.
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    2x modulator: 30% chance to affix. 80% for 3x...

    2x modulator: 30% chance to affix. 80% for 3x modulator. +10% if there's an apprentice soul somewhere in there.
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    Untrue. Step attacks are always faster than...

    Untrue. Step attacks are always faster than normal running, no idea why are you thinking having a target affects the speed in any way. Flash Trick is faster if you have a target, but even without it...
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    That's an acceptable endgame combination. Hard to...

    That's an acceptable endgame combination. Hard to really do a lot more unless you're willing to shell out major cash and play rng for ether factor. Personally I'd go with Apprentice Soul over Ares...
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    I'm not talking about Brand New Star. Moment of...

    I'm not talking about Brand New Star. Moment of Trick has both superior DPS and DPP to a fully skilled out normal attack - the only disadvantage is that you're stationary. Second of Edge has even...
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    Counters deal much more damage and generate more...

    Counters deal much more damage and generate more gear than normal attacks, you need at least 1 SP in Hero Counter to execute them. More SPs in the skill makes counters stronger.

    How many SPs in PP...
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    Victory Shout (at least 1/5), Tech PP Save (3/5...

    Victory Shout (at least 1/5), Tech PP Save (3/5 is enough) or Flash Guard. In this order of preference.

    For TMG PP Save, 1/5 really is enough. The normal TMG attack is extremely overrated due to...
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    Oh yeah, it definitely is fine, I'm just saying...

    Oh yeah, it definitely is fine, I'm just saying that sword is not ideal for every situation so to utilize the best out of the class, you need to use all weapons. But just one is still good, just not...
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    All atk units is the way to go. Sword is most...

    All atk units is the way to go. Sword is most versatile, but when talis is good, it's really good. It also has the best hero finish.

    Fastest PD clears were done with only sword or mostly sword,...
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    Yeah, if it's 90-100% of weapon damage variation...

    Yeah, if it's 90-100% of weapon damage variation then WAC is much worse than it initially appeared. Unless you have a weapon with +damage on crits - I don't.
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    It's not that. In the link provided, try changing...

    It's not that. In the link provided, try changing dex of either the enemy or the player - the damage won't be affected. Damage variation will be affected by dex only if you lower rarity to something...
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    Ever heard of the strawman fallacy? Because...

    Ever heard of the strawman fallacy? Because you're doing it right now.
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    Dunno what's going on with the damage calculator,...

    Dunno what's going on with the damage calculator, as the damage disparity on non-crits should be 90-100% of max, 95% mean. 3549-3681 definitely doesn't map to 90-100%.
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    My point is, victory shout allows you to squeeze...

    My point is, victory shout allows you to squeeze in a little bit of extra PP out of the situation without you having to stop and use a PP restoring measure instead of what you were going to do. Sure,...
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    Unlike Reload, Victory Shout is instant. You can...

    Unlike Reload, Victory Shout is instant. You can easily use it mid-combat without breaking a chain, good luck doing that with reload. Doesn't require you to switch to TMGs either.




    Yeah, it's...
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    Victory Shout isn't for aggro, it's used for free...

    Victory Shout isn't for aggro, it's used for free PP regain every 30 seconds. The aggro is just a bonus - assuming Sega actually fixes it by the time Buster Quest rolls out.

    Flash Guard is...
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    20 PP is worth more than 80 HP. Doing 3x HP craft...

    20 PP is worth more than 80 HP. Doing 3x HP craft is already plenty enough HP, unless you're Firesword or something.
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    Brisa is garbage tier. If you can't afford...

    Brisa is garbage tier. If you can't afford austere, at least buy saiki.
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    Austere rear+arm, Qliph leg.

    Austere rear+arm, Qliph leg.
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