July 28, 2020 Build is now available
Added support for Adaptive Depth of Field, as well as the modified PSO2 Reshade DLL by Lemon-King.
Type: Posts; User: chikko1988
July 28, 2020 Build is now available
Added support for Adaptive Depth of Field, as well as the modified PSO2 Reshade DLL by Lemon-King.
Some PSO2 In-game Cutscenes using PRNRP Alter R3 with Real Time Depth of Field (quint_dof)
https://www.youtube.com/watch?v=7pQK674Qcx0
https://www.youtube.com/watch?v=9qtvAxkU_aA
...
Final Preset (for now until RTGI gets another update soon) is now available for download on the front page.
Upcoming update PRNRP Alter R3 Preset Screenshots:
Normal versus Alter Comparison Screenshol Gallery: https://ibb.co/album/0Q29Sn
https://i.ibb.co/q95YbWM/PRNRPR3-12.jpg...
Update: Check In-game Settings and GPU Control Panel Notes, this fixes intense texture shimmering issue with PRNRP R3.
PRNRP R3 is now available for download on the front page.
Further progress on PRNRP R3
Naberius Forest Area 2
[SPOILER-BOX]PRNRP R3 Screenshot
https://i.imgur.com/VgEN1nD.png
Vanilla Screenshot
https://i.imgur.com/G3WKTaX.png[/SPOILER-BOX]
...
A Sneak Peak on the upcoming R3 Build of PRNRP
https://imgur.com/a/m6ePuhH
[SPOILER-BOX]https://i.imgur.com/od5ez0h.jpg
https://i.imgur.com/MjefvwX.jpg...
Update:
PRNRP R2 Has been released.
Now has 3 Presets which Ray Tracing Counts are from low to High.
LOW - FPS 100+ - Very Grainy Ray Tracing (Orignally R1 Preset)
MEDIUM - FPS 80+ - Slight...
Another Comparison with PRNRP R1
Screenshot A (ON):
[SPOILER-BOX]https://i.ibb.co/hD0zP0r/Desktop-Screenshot-2020-07-12-14-19-07-86.png[/SPOILER-BOX]
Screenshot A (OFF):...
https://i.ibb.co/HPTSdZM/Desktop-Screenshot-2020-07-12-11-16-57-40.png
https://i.ibb.co/PQBDTcj/Desktop-Screenshot-2020-07-12-11-14-48-95.png...
PRNRP R1 is now up for download.
PRNRP R1 Day 4 progress
https://ibb.co/album/y4wWLd
https://i.imgur.com/TaXawPO.jpg
Satisified, its not perfect but it has more something to do with the current limitations of RTGI with its...
Screenshot Gallery: https://ibb.co/album/kgDJ61
Day 2 Progress - Playing around the Skin Tone with different lighting and ambience, so far good. Almost matches what Akikazu Mizuno's Color Palette...
PRNRP Revision 1 Progress (Day 2)
https://i.imgur.com/SVQuKv5.png
During my time tweaking the Color Palette, I've noticed SEGA has excessively used the BLUE TINT over RGB.
I removed this,...
https://i.imgur.com/b2ahS1t.png
Ah finally, JP Font is way better than that shitty NA Font. Thanks!
Upcoming Changes on the next release.
Screenshot Gallery: https://ibb.co/album/48t6cb
Changelog:
- Color Palette Completely Overhauled, still vibrant and colorful, but places like Forest will...
ARKS INSIDER Presents: PSO2's Project Realta Nua Reshade Preset R3 Build July 28, 2020
Preset works for both Japanese and North American Clients of PSO2.
https://youtu.be/2f0XL63lnRc
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Update: ICBTIT7 V2.1 Reshade Edition Ray Tracing Preset is now available for download.
JP and NA has separate Presets so be sure to use accordingly what is the preset meant for.
UPDATE: A new overhauled GSHADE RT SHADER Presets are now available. Read Top Page for further details.
https://www.youtube.com/watch?v=4vTq8Le-CDY
Final Preset now with Lite Preset too for those who have mid-end PC systems and wants improvements on the graphics (almost the same level as the V4...
UPDATE: PSO2 GSHADE RT Shader Preset Demonstration
NOTE: AIO Download Link is in the description.
https://www.youtube.com/watch?v=nInuBMeJPpQ
https://www.youtube.com/watch?v=fqfqDCPcFd4
...
RTGI has been updated, check Top Post for more details
You'll have to play a bit on the QUINT MXAO so make it bleed a bit more and as for reflections, enable the QUINT SSR. Screen-Space Reflection will be projected on any surface for now even on Tundra's...
Yes, unfortunately - Pascal-based GPUs are suffering significant frame drops on this so anything lower than these GPUs will definitely suffer drops, I don't know but with GTX 1660Ti - I'm getting...
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