Don't want to get into a fight about parsing or some other similar subject, but most games will just avoid such tools since players will use them to discriminate against other players. There's alot...
Type: Posts; User: Nanaha
Don't want to get into a fight about parsing or some other similar subject, but most games will just avoid such tools since players will use them to discriminate against other players. There's alot...
I wish you good luck in this venture. Since I'm sure someone will eventually not figure it out.
I'm pretty sure it's addressed in the opener post. There's a method, but they don't have support for no tweaker it seems, so I would recommend tweaker it.
The class identification would have to be refitted into the damage parser plugin and stored in the csv that ACT and Overparse read.
In short: Go bother Variant about additions to that plugin
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