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  1. Replies
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    yeah the main issue it had before was like, the...

    yeah the main issue it had before was like, the 3-second cap you could barely do anything with before having to toss another talis out, which I guess just barely held it back enough that talis tech...
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    define "content" :v jokes aside, collab...

    define "content" :v

    jokes aside, collab weapons like the aura seires, ceres/zara series, and orb/dusk series seem like they could at least be implemented without issue; even if the xiv content...
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    like im still asking how they are going to...

    like im still asking how they are going to implement the 7+ years of *non*-collab cosmetics; them just handing out a set of AC Scratch accessories for a promotional campaign, accessories from one of...
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    oy anybody mess with that L/Talis Long Time ring...

    oy anybody mess with that L/Talis Long Time ring yet? going from 3 seconds to 10 seconds per talis sounds like it might help it out as long as you can keep it positioned well for ~10 tech casts

    I...
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    previously I was classifying weapon types by...

    previously I was classifying weapon types by their affinity for mobbing/AoE or bossing/single target, but etoile seems to be more about enemy aggression levels. where wand is great against...
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    JP PSO2 I personally would rather have expert...

    I personally would rather have expert requirements be implemented on a per-class basis with their own unique trials to complete; like actual quests crafted explicitly to test you on if you know what...
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    like I mentioned in the survey thread, they had...

    like I mentioned in the survey thread, they had the groundwork for that kind of idea already in the game with buster quest's main/free match system; but I guess due to the reception buster quests...
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    JP PSO2 we need more quests like large ship infiltration...

    we need more quests like large ship infiltration

    we need to break away from the Flavor of the Month quest pattern

    im still disappointed they didn't use the main/free match system for a greater...
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    ive mostly looked at the trade-in weapons from a...

    ive mostly looked at the trade-in weapons from a standpoint of somebody who just started back in the game, managed to get the exp to get back into current content, but still needs something in their...
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    I think phantom sub's Full Drive skill is too...

    I think phantom sub's Full Drive skill is too good to pass up; otherwise etoile sub is mostly just pp cost reduction with damage balance available as an option if you are somehow fine with losing the...
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    all of those pre-rendered scenes with the abysmal...

    all of those pre-rendered scenes with the abysmal compression codec make me think they got something planned but need those for now to stand in, but without a roadmap I can only really speculate
    ...
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    space paladins believe only in food and their own...

    space paladins believe only in food and their own miracles
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    best case for the block situation is the...

    best case for the block situation is the microsoft servers use only a single block per ship with massive capacity (and hard caps on how many characters can be displayed)
    the other two are likely...
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    yeah his exact words were "we would like to bring...

    yeah his exact words were "we would like to bring it to the other platforms too", which isnt really confirmation, if anything; it's phil putting the ball into sega of japan's court
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    PSO2 overall I think making a bunch of extended...

    overall I think making a bunch of extended ripper/slayer weapons might be more effort than anybody needs for the game right now

    however making one light weakness / anti-darker weapon, and one dark...
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    you need to get two classes to level 75 before...

    you need to get two classes to level 75 before you can unlock successor classes, so they probably just left em out of the beta here. they probably won't have challenge mode or battle arena running...
  17. the article also talks about them moving the...

    the article also talks about them moving the Japanese game servers from their in-house machines to Microsoft Azure; and while the article says they had some good tests with it at that point, I don't...
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    eh, it hasn't be quite like yall are making it...

    eh, it hasn't be quite like yall are making it out to be; 6-1 was us getting stomped yeah, 6-2 was really just us getting xiao back, 6-3-1 was us thinking we could try to strike back but realizing we...
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    the SAF becomes lightsream's S1 SAFs, the...

    the SAF becomes lightsream's S1 SAFs, the potential is still the same as orb

    that probably means the tact is purely a cosmetic change haha
  20. getting some feedback from somebody that doesn't...

    getting some feedback from somebody that doesn't have to use google translate to read the article, there's a bit that sounds like:

    "Microsoft really helped us out on the culture front too cause we...
  21. yeah like, putting the actual BACKEND SERVERS on...

    yeah like, putting the actual BACKEND SERVERS on the cloud would probably be a really good idea; that's what it sounds like they were interested in moreso than cloud clients
  22. the article sounds like it says they were...

    the article sounds like it says they were primarily looking to move the game servers, even the JP servers, onto Azure; the cloud clients were more of a side benefit. They looked into AWS and Google...
  23. oh that actually shares some important insight I...

    oh that actually shares some important insight I was curious about; the SoJ perspective in it all
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    I put together a guide for the Ramiel Emergency...

    I put together a guide for the Ramiel Emergency Quest; AIS-only fights like this are typically balanced with less wiggle room; so once Ultra Hard gets added to it in a couple days, we may need more...
  25. the utter silence after the initial announcement...

    the utter silence after the initial announcement has left me wondering if there's anything to expect at all right now haha...
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