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Type: Posts; User: Arislan

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    Sticky: I'll make an executive decision on this and just...

    I'll make an executive decision on this and just say good job. ^_^ Anyone else finds mistakes on cards or possibly in the DB (although a site related thread would be better for that) feel free to...
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    Sticky: I have only one thing to say to this... ...

    I have only one thing to say to this...

    http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/icon_nono.gif



    <font size=-1>[ This Message was edited by: Arislan on 2004-06-08 16:23...
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    Sticky: It doesn't block techs, another mistake. It...

    It doesn't block techs, another mistake. It increses damage of all techs by 2.
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    Sticky: Madams Umbrella + sets MV to 2 for all characters...

    Madams Umbrella + sets MV to 2 for all characters to the left and right of equipper. Somehwere in the middle of all 3 of those. ^_^
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    Sticky: Yep, it's heavy item.

    Yep, it's heavy item.
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    Sticky: I made a bit of a mistake... When I was checking...

    I made a bit of a mistake... When I was checking the descriptions against one another, I accidentally used the JP version English desriptions instead of the US English descriptions. Fixed the list...
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    Sticky: Yeah, it seems to be an act phase only thing. ...

    Yeah, it seems to be an act phase only thing. Shouldn't make that uch of a difference, since you're not affecting anything with an altered AP outside of the act phase.

    /edit Updated the full...
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    Sticky: Wait, they changed a description online? Can you...

    Wait, they changed a description online? Can you get me a screen? If ST has this ability, it changes quite a few fundamental things about the game, *and* enables them to do quite a few things I...
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    Sticky: I think I have all the mistakes fixed for the...

    I think I have all the mistakes fixed for the weapons. Doesn't mean they shouldn't still be reported, I may be wrong, but I did go through and get a ton of them.
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    Sticky: Oranlds AP goes up according to the number of...

    Oranlds AP goes up according to the number of Sword Items on your team, not the entire field. So a double mistake there.

    Samba Maracas are Gun Type, another mistake.
    And for the record, Heaven's...
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    Sticky: Heh, just looked at Guil Shark, and you're...

    Heh, just looked at Guil Shark, and you're absolutely right. exludes self, and + 2. Another mistake. Generally does go for the rest though....
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    Sticky: Rufina- Oops. Another ST mistake. Earthquake-...

    Rufina- Oops. Another ST mistake.

    Earthquake- No idea what it does offline, it was fixed for online use. This would be a bug, not a translation mistake.

    Guil Shark (and other Group cratures)-...
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    Sticky: Combo works off of how many *combo* cards you use...

    Combo works off of how many *combo* cards you use in a turn, not how many cards you use it with.



    <font size=-1>[ This Message was edited by: Arislan on 2004-04-17 14:41 ]</font>
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    Sticky: Hildeblue gains AP equal to your current dice...

    Hildeblue gains AP equal to your current dice bonus x 2.
    Any action card used with Sinow Zele doubles it's AP value. So if it's a Slash, it does +4 AP, a Heavy attack would do +10.
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    Sticky: Interesting, both the JP and English are in...

    Interesting, both the JP and English are in agreement, it should be 1 MV per kill. I'll have to test this one out and see what happens. It really shouldn't be changed online, it was never mentioned...
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    Sticky: Bartle has Major Slayer, and as far as I can...

    Bartle has Major Slayer, and as far as I can tell, it works just fine. Not sure what would have happened that would have disabled it's ability.
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    Sticky: There's another mistake for ST! When I get...

    There's another mistake for ST! When I get through all these cards, it'd be really interesting to know what *percentage* of cards are mistranslated. At the moment, it's looking like over 10% of the...
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    Sticky: I'll be going through the entire list within the...

    I'll be going through the entire list within the next few days. At that point a guide will be put up, along with the card descriptions being changed separately, at which point this being stickied...
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    Sticky: Well, it does say it does damage to all cards...

    Well, it does say it does damage to all cards around it, probably includes itself as well. I'll check it out on my own Double Cannon, see if I can bring up anything.
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    Sticky: Both of those actually state in the JP version...

    Both of those actually state in the JP version that it's to the left and right, not around. How you can tell which direction a Death Gunner is facing, I'm not sure... Others state all around, these...
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    Sticky: No, Gifoie is a Heavy Pierce. It goes through...

    No, Gifoie is a Heavy Pierce. It goes through items if the enemy has 3 cards equipped. You attack the item, but it directly damages the character instead. Not quite a miistake, but badly worded.
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    Sticky: ATK x 1.5, with weak point.

    ATK x 1.5, with weak point.
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    Sticky: Actually, the stall abilities usually are all...

    Actually, the stall abilities usually are all around it. Patience's stats vary online nad off. Off it's 6, On it's 5. Cost 3 Offline, Cost 2 Online (although on the US you need 3 DEF to use it,...
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    Sticky: Yes, hand break does work, it's just that one of...

    Yes, hand break does work, it's just that one of the abilities listed on the card doesn't. It simply isn't there in actuality.
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    Sticky: Characters Rufina- AP rises by double Action...

    Characters
    Rufina- AP rises by double Action card, not double her AP.
    Orland- AP rises equal to number of Sword type items on your team divided by 2.

    Items
    Blade Dance- No Double Insanity, has...
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