atk affixes on unit dont matter THAT much nowaday, the difference between 100 affixed units with 200 bunch is only 300 atk difference which translates to mere 6-7% damage increase
Type: Posts; User: inisderz
atk affixes on unit dont matter THAT much nowaday, the difference between 100 affixed units with 200 bunch is only 300 atk difference which translates to mere 6-7% damage increase
hero can just fly high and spam vapor bullet to finish those XQ without much effort -_-
so about this campaign https://www.bumped.org/psublog/arks-new-year-carnival-2018-web-panel-rewards/
the qualified quests are : chocolate, beckoning woods, and menacing castle
my question is,...
if i have budget around 200m, what kind of affixes are best for 5-6s hero unit?
where to put damage increase SSA in damage calculator ? should i just put it in weapon potential ability ?
tl;dr from this thread : git gud scrub
anyone know which voice ticket this guy use? skip to 3:52 to hear it
whats the best and cheapest affixes for zeinesis weapons for average user?
is there a max range for long range gal pot to activate? i mean if you get too far from the target the pot wont activate at all ?
anyone here got their FPS drop when on virtual fullscreen ? it was okay back then before the tier6 patch, but now i have to use full-screen in order to get decent FPS.
PS : Just get back in the...
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