You get an additional booster for getting S rank, and 4 boosters as a first clear title reward. The S rank booster goes directly into your inventory instead of dropping.
Type: Posts; User: MysticAura
You get an additional booster for getting S rank, and 4 boosters as a first clear title reward. The S rank booster goes directly into your inventory instead of dropping.
Hiei won't be that great in SH without extending. I can try to give a clearer explanation on what extending does. Right now Hiei +10 grind gives you the following stats without affixes:
120 HP...
If you're going through the earlier episodes then get Hiei. Hiei has a set effect (+10 pp) and the story reward comes with an ok affix. Extended units will all have the same stats (depending on...
When you get to SH and you don't have 11* or better units, you'll want to look into unit extending. This allows you to boost the stats of any units (not sub units) to 11* values. You can also use...
You can try this:
http://4rt.info/psod/
I think the best route to take is to find the minimum amount of PP you need and aim for that. Then stack attack or add a small PP margin and then stack attack. You need to decide on whether you're...
If you have Izane arm/leg, then Whittl rear might work. Fixing the arms and legs to Izane and swapping only the rear could also be a a compromise for rings and affixes. Rely on Izane's native HP and...
100 million is enough for multiple unit sets but you might end up spending a good amount of it to cover all three attack types. Going with one set of units should be fine though. I wouldn't choose...
There is no Ragrants 0. Did you mean Gigrants?
I strongly disagree with skipping Gibarta. It must be crafted. Efficient reduces PP cost greatly and reduces charge time. Power increases DPS a fair...
Weapons with the Innocent Form potential are useful for Sabarta, Nabarta, and Ilbarta. There was some discussion about them a couple of pages back.
Force feels unkillable sometimes so I think some changes to up the difficulty could be nice.
Change the properties of the support field techs (Resta/Shifta/etc) so that receiving one tick from...
I think just one point in Resta Advance would beat 10 points in T attack 2 if your goal was healing. Two points certainly would. Unless you were just taking the adding healing as an incidental gain,...
The difference in heal amount isn't that great between the two. There can also be many reasons behind a choosing a particular tech customization. If you primarily want to be able to heal through...
Charged Brilliant Resta won't really benefit, the Brilliant craft is a much bigger increase in healing power than the skill as it is. Multi and Brilliant uncharged are the ones that see benefits.
...
The power rating for Shifta/Deband discs are % increases of your attack stat. So a Shifta disc with 123 power will increase your attack by 12.3%. The Advance skills are percent increases to power. So...
Resta Advance is good choice, it really raises your survivability in bad situations. Uncharged Brilliant Resta will heal through almost anything, and multi Resta is more likely to full heal per tick....
For me wind tends to be more about utility than damage. Ilzan for suction, Sazan for situations where I don't want to use much PP, or I want to keep a tight group of enemies bunched up. Razan and...
I would get an ice rod as well if possible. I like to use Barta and Gibarta from a rod. Sometimes Rabarta as well. If you have rod shoot, it can allow you to pull off full Ilbarta chains even if you...
My solution would be to make the guess less about collecting and more about playing. Gear should be easy to get. Complete CF once and you get 60 element +35 weapon. Then give us more content to use...
Echoing what was already said, Aura with the arena potential is very strong. Revolucio is fine, but I think there are better options. While Ray/Union CF's are running out of time, you will still be...
Thanks for the correction, I couldn't remember if the HP was set effect or bonus stats.
No, it takes a few Tokyo keys to level once you get past 75.
This is one of the main issues holding back 12* sets. Some of the 12 units have really good bonus stats, but not enough to match some of the better set effects from older units. Taking into account...
Reasonable, but I've seen my fair share of bad luck. I have a decent connection yet I still suffer from occasional bouts of 630 disconnects for no discernible reason. It's unique to PSO2. Usually I...
Including both NT from Necky revival and OT?
I would say take rod over talis, skip the rifle for the launcher on Ra, aim for TMG's.
I'm no expert on melee so defer to whoever disagrees with me,...
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