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  1. #61

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    Here is a video booth tour of Sega at TGS. They show off PS0 briefly.
    http://dol.dengeki.com/sp/tgs2008/as...0_tgs_sega.asx

  2. #62

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    For those of you who use Nico Video, someone put up a video of SEGA's 18-minute presentation on PS0 done at TGS, split into two parts. It's not subtitled, of course. You may also want to check Youtube for it.

  3. #63

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    Wow, Racaseal looks almost exactly the same, aha, I like how she's standing it's cute.
    And thank god you can pick different options for the antenna things, though I don't know if they change with or seperate from the hairstyles on the newman hunters.

    And was that a Rika's Claw I Saw that humar using?
    it even made the same sounds as the rika's claw.

    I wish I could understand the part talking about wi-fi

    Lobby actions!

    It's official I'm making a hunewearl

    It looks like the gun's have photon arts/charge attacks??
    It's weird though it looked like the humar was using a cannon, and he jumped up and shot something at the ground and it made an explosion.

    OH nice you can guard against attacks(using shields), and fight without weapons.
    And I'm fairly certain that was a rika's claw, holy shit, I'm gonna take screens.

    AXE?


    Some hawt doublesaber


    Shield that you can block with, and attack with


    Rika's claw

    I also saw a scythe, but I couldn't get a good pic of it.
    Sorry if they're blurry, the camera was spinning in circles.

    Towards the end of the first video they show a bunch of the bosses, I believe, theres a huge yetti thing in the snow level, and a huge octopus in the watery one aha this looks so nice.

    I just saw a hucast use a sort of SUV type thing, I'll screen cap it.

    YETTI thingy


    SQUIDBOSSY MABOB


    Suv/Photonblasty thing



    then this thing dropped out of the sky and was swinging a huge sword/saber.



    they showed a bird flying around the enemies with zonde coming down behind it wherever it went doing alot of damage, relative compaired to the weapon damage seen thus far (it was doing 300-350, as opposed to the 30-40 damage we've seen) and then the bird like faded out and a body showed up.
    I wonder if it's a racial ability, anyway, I hope somebody else watches both of these, I'm too lazy to watch the second one aha. I'm pretty happy with what I've seen so far so...all signs are pointing to me getting this. lol
    Last edited by Adriano; Oct 10, 2008 at 11:04 PM.
    Life's a bitch and then you die.

  4. #64

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    so what is that KK文 (bun) chat?

  5. #65

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    Thanks for the screengrabs!

    The variety of weapons is mighty appealing. Can't wait to start looking for them!

  6. #66

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    http://thenextweb.org/2008/01/15/how...co-nico-douga/
    If you want to watch the videos for yourself but dont read japanese. use this guide to join the site. It is really easy and I already watched both videos a few times.

  7. #67

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    Just watching the video myself; good god, I foresee hours spent messing about with the chat in the central hub area. It looks fantastic.

  8. #68

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    It looks like there are three character slots.

  9. #69

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    Quote Originally Posted by Saphion View Post
    It looks like there are three character slots.
    Oh that's what that was!
    well now I have to think about the classes I want to play most ;|
    Life's a bitch and then you die.

  10. #70

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    OK, I did my best to translate the first video, which is the producer of the game going over some major parts of PS0. {} indicates where in the video this section takes place.

    --

    (The presentation begins with a question to the producer from the MC.)

    Q: What is the meaning behind the title, "Phantasy Star Zero?"
    A: We wanted to create a completely new game, with new characters, a new
    story and a new world. It's called "Phantasy Star Zero" because we aimed to
    return to the feel of the original work.

    After that, he begins his presentation about the game, starting with

    Visualchat {0:49}

    With visualchat, not only can you communicate with letters and characters,
    but you can also send unique pictures. This tool will making chatting more
    fun than just sending simple words. You can even use your favorite illustrations to surprise your friends!

    -Store visualchats into shortcuts {1:18}

    Also, you can also send visualchats that you've saved into shortcuts (He
    shows more than 10 shortcuts, by the way - he gives no maximum number
    ).

    -Copy a friend's visualchat {1:33}

    Some of you are saying "But, I'm not good at drawing, so..." Well, relax!
    We've made it so that you can copy someone else's visualchat from the chat
    log. From the chat log in the chat menu, you can copy someone's visualchat,
    edit it, and save it as a shortcut. With the editing feature, you can change
    it enough make it appear completely different!

    -Use visualchat anywhere {1:56}

    You can use visualchat not only in the cities, but also in the midst of
    battle. Although, most people will be so busy, they can't spare the time to
    chat. When that happens, just use your shortcuts! Depending on the
    situation, a visualchat can make the battle more exciting.

    (Then, he began presenting on the games modes )

    PS0 takes place on the Earth and on the Moon. Let's watch the prologue.

    ...


    Character creation {4:09}

    The same characters can be used in all modes of the game, and you can save up to
    three characters. PS0 has three races and three jobs, but character creation
    is where you can make each character unique.

    Story mode {4:45}

    PS0 has three game modes. We'll begin with Story mode. Your adventures as
    a novice hunter begin in Dairon City. The story doesn't truly begin,
    however, until you come across a young newman girl named Sarisa. Story mode has
    some animated cutscenes.

    Wireless {5:42}

    With up to four friends, you can have an exciting time adventuring (while
    using visualchats, of course). In Wireless, there are three types of play
    modes: Friend, Free, and Single. With Friend, you can play wirelessly with
    those you have exchanged friend codes with. In Free, you pick your desired
    location and are matched with other players. In this mode, you cannot use
    visualchats; instead, only pre-set phrases are allowed.

    Wi-fi mode is, of course, free.

    Battle System {6:39}

    Like PSO, PS0 will have the customizable Action Palette. You can do up to
    three hit combos if you time the attacks correctly. Also, there's a new
    action: evade. With it you can roll out of harms way and set yourself up for
    a counterattack. Another new action is the charged attack.
    To use it, you hold down the attack button for a couple of seconds and
    release. The attack released depends on the weapon.

    Technics also benefit from the new charged attack. When charged, a technic's
    range or power will increase.

    We've included a number of weapon categories into PS0. A new category of
    weapon is the shield. You can naturally defend with the shield, but you can
    also attack with it (looks two handed). Another new weapon is the
    "gunslash" (gunsword). In close range, it acts as a sword,
    but in long-range fighting it functions as a gun. Of course, there
    are a lot of rare items! In total, there are about 350 weapons in the game.

    There are of course many other great aspects about this game - fields,
    enemies, cities - but I cannot talk about them today. However, please look
    forward to upcoming info about PS0.

    --

    The second video is with the director, and he is narrating a play-through of the game. I haven't watched it, yet.

    The sound effects in this video are much better than the previous videos. It seems like they just took all the sound effects from PSO. They must've gotten the same composer as well, because the music sounds extremely similar to the tunes found in PSO.
    Last edited by Kesubei; Oct 10, 2008 at 10:46 AM.

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