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  1. #1

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    Enjoy some of my 3D-skillz (which aren't that great) ^_^




    Update: some new poses





    <font size=-1>[ This Message was edited by: Feggge on 2007-03-07 14:39 ]</font>

  2. #2

    Default

    Welcome to PSO-World, Feggge! This is good work you've introduced yourself with.

    Be prepared to be petitioned for requests, as they will surely come soon.

    Stickied.

    <font size=-1>[ This Message was edited by: HUnewearl_Meira on 2007-03-06 13:34 ]</font>

    Go team ph4il! 02/07/2016

  3. #3

    Default

    woah? I got stickied?

    I probably should mention that I haven't done everything from scratch. The basic "naked" human mesh is from the Makehuman project. the other stuff is mine ^_^

    And thanks btw. I have been a member for several years but never actually used the forum , love the site.

    <font size=-1>[ This Message was edited by: Feggge on 2007-03-06 13:43 ]</font>

  4. #4
    One by one the rappies steal my sanity...
    Join Date
    Feb 2007
    Location
    The Magical Land of Happiness
    Posts
    60

    Default

    Looks very nice. The only thing I don't like is the line under the eyes. Is it supposed to be a scar? Because it kind of makes the face look distorted. Maybe it's just me...
    Other than that, though, great job.


  5. #5

    Default

    hehe acutally, the line under the eyes is something that every male cast in PSU's got. I just haven't done it that crisp yet. The character still lacks normal- or bump-maps

  6. #6
    One by one the rappies steal my sanity...
    Join Date
    Feb 2007
    Location
    The Magical Land of Happiness
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    Default

    Ah, I see. I don't have PSU yet, so I guess I wouldn't know.
    So are you planning to perfect it at some point? Because I'd love to see the finished product.

  7. #7

    Default

    i might, right now I just finished the character to be able to pose him.
    There are areas in which I can use this character and therefor the chances are great that I will work on his appeareance some more. Otherwise my main priority is to make him "work", i.e. I should be able to animate him. As you can see from the poses he can already move but he has only the one facial expression.

  8. #8

    Default

    What program did you use, because those looked pritty good if they are to be a low polly in game model
    http://fox-light713.deviantart.com/
    "I reject your reality and substitute my own." - "Good night, and good luck"

    JOE - Ship 2 - Gu75 / Ra75
    *Warning Bad Spelling Often*

  9. #9

    Default

    I use Maya.

    It's not really meant to be a game model, it's more meant to be in real animations in which the poly count doesn't really matter. I don't remember the exact numbers but the dude isn't that high poly. The "makehuman" program gives you a perfectly modelled human and they know exactly how to make every poly count.

  10. #10
    Never look back, never forget
    Join Date
    Nov 2006
    Location
    Nowhere and everywhere
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    189

    Default

    Your skills aren't that great?
    WTF are you talkin about? This is awesome!
    Maybe you should show a screenshot of your real Char in PSU so we can compare it to your work. meh.
    Great stuff though.

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