you know - twin handgun earth has a higher 5% then ice, lightning, etc.
but it's reversed in some cases: light cards are higher damage % - etc.
it's not on the wikki, and it's not here, I wasn wondering if anyone had a list for all ranged weapons.
you know - twin handgun earth has a higher 5% then ice, lightning, etc.
but it's reversed in some cases: light cards are higher damage % - etc.
it's not on the wikki, and it's not here, I wasn wondering if anyone had a list for all ranged weapons.
You can find the list here.
You may wish to run the page through google translate though...
that does not appear long enoug to be the whole list...On 2007-04-20 19:59, Pillan wrote:
You can find the list here.
You may wish to run the page through google translate though...
The order of the bullets is (from top to bottom) rifle, shotgun, bow, grenade, laser cannon, twin handgun, handgun, crossbow, card, and machinegun. The first number is accuracy and the second number is attack sorted by either fire, earth, and dark, or ice, lightning, and light. Because no one on the JP servers plays Ranger, they didn’t notice the exceptions in cards, but everything is correct within +/- 5% ATP.
Also it doesn’t have the damage for ult bullets. I know Twin Mayalee has 20% more ATP and 5% less ATA and Maylee Fury starts at 122% ATP and 1% ATA, maxing at 180% ATP and 3% ATA. I think the longbow starts with 10% extra ATP and 5% more ATA. The crossbow has the same growth as crossbow bullets before the nerf (an extra 20% ATP or so by level 30) and 5% more ATA. Killer Shot has 10% less ATP and doesn’t get the 2% ATP growth rifle bullets are supposed to have at 20+.
<font size=-1>[ This Message was edited by: Pillan on 2007-04-21 08:33 ]</font>
thank you for the info, Pillan. the 5% error on the japanese page cold be very important to me, especially in regards to crossbow, and mechgun bullets.
But I did want to say thanks for the info on ultimate bullets.
Aside: good thing damage does not matter with killer shot, right?
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