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  1. #1

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    I know, I have too much time on my hands, but this is how I interprit how rares drop and which ones do:

    First, every enemy and box contains a possiblity of dropping a common item or a rare. Which one drops what?

    Well, when an enemy or box gets destroyed, a random generator scrolls through a list which contains a set. Those sets include: nothing, common item, and rare item.

    Common items have about a 50/50 chance, while rare items have a relatively low chance.

    Now, if the generator selects a rare, it then goes into a sub-list of which rares to choose from. It seems that common rares such as scapedoll boards, vestaline, and kubara wood drop an awfully lot, which mean that there are more of those common rares to select from than the actual rares.

    Then comes the grandaddy of all rares; Boss Box drops. These are in a sub-list in the rares. If the generator selects a rare and selects the Boss Box rare list, it will select a rare in that list, which is very very rare.

    Then you have special drops, which will always drop from a special variation of an enemy and not a hidden monster like the rappies or jaggos. The special monsters include Grinna Beat S, Lutus Jigga, Orgdus, and the Derebelans.

    So what do you guys think?

  2. #2

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    o.O;

    Summing it up: Rares, drop only when the moon is in full, the planets have aligned, and Atlantis has risen for the night to have a kick-ass rave.



    PSO2: Daruu / Ship 2
    <3

  3. #3
    Graphic Designer-ish. Rashiid's Avatar
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    Default

    On 2007-04-29 07:45, Gryffin wrote:
    o.O;

    Summing it up: Rares, drop only when the moon is in full, the planets have aligned, and Atlantis has risen for the night to have a kick-ass rave.



    i was so about ta say that....
    ID: Haseyo FO
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    Character: Hsien-Ko | Ship: 02

  4. #4

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    Rares drop? lies i say lies!
    Random ragnus speed run -> http://www.youtube.com/watch?v=IAWVpqMnI24
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  5. #5
    *Swings large blades*
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    I've always thought of it like that too... having a mathematical mind...

  6. #6

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    On 2007-04-29 07:52, Thrash777 wrote:
    I've always thought of it like that too... having a mathematical mind... I agree, rares must never drop because ST hates us.
    ...fixed.
    PSO2: Daruu / Ship 2
    <3

  7. #7

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    On 2007-04-29 07:45, Gryffin wrote:
    o.O;

    Summing it up: Rares, drop only when the moon is in full, the planets have aligned, and Atlantis has risen for the night to have a kick-ass rave.



    No, only Boss Box drops happen that way.

  8. #8

    Default

    i agree with all of you, but one thing i dont get. what are these rares of which you speak of? i have never seen one.
    Quote Originally Posted by loukaras View Post
    PSO-World is a game?

  9. #9

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    If youve ever dabbled in inventorial game programming youd come to a quick realization this is the only 'good' way to program a drop system. This is actually the basic system most RPG's use.
    Illustrator! Pixel Artist!:

  10. #10
    Curiously attractive for a fish man Zorafim's Avatar
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    Why is it taking so long for us to find out this information, anyway? Can't we hack the game to figure out exactly what's happening, like we did in PSO?

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