Exactly.
This community always finds a new way to...On 2007-04-29 20:12, Shadow_Moses wrote:
You mean like this?
http://i79.photobucket.com/albums/j1...TIONOHNOES.jpg
"Say, I must be crazy walking out in these woods alone at night with a horrible mutilation practically around the corner." - Ranger Brad
What I would do to stand on Ragol once more....On 2007-04-29 12:56, DonRoyale wrote:
Remember this is a beta.
And that for the original beta for PSU, IIRC, we had Parum. That was it.
That's nothing compared to what we have now. If AoI is anything like the size comparison between PSU beta and PSU itself, then we are getting a shitload of content in this one.
We'll prolly even get the rest of PSO, lawlz.
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Well, that's not exactly the part I dislike most about it :/On 2007-04-29 19:15, Allison_W wrote:
Higher skill/tech caps and madoogs are good for you.On 2007-04-29 18:32, Sychosis wrote:
Call me slow, but what exactly is your point?On 2007-04-29 18:30, Allison_W wrote:
Bingo.
Also, S-rank wands on Wartecher. ftw.
I know what I'd do. Play PSO lolololol.On 2007-04-29 20:38, Neoistheone wrote:
What I would do to stand on Ragol once more....
But yeah, new content, please, enough with the rehashed PSO shit.
Sonic Team is anything but creative.
Thus I say Ti should take over ST.
Texas Instruments?Thus I say Ti should take over ST.
I'd love some new Sonic games on my 99/4A!
Feed men, and then ask of them virtue!
Now that Super Pervert Tominobu Itagaki. He'd set it striaght or even better Yosuke Hayashi. Hell, David Jaffe they'd all work on these bastards
Yes, the forest mission sucked. In some ways I liked some of things it had but over all it felt poor compared to the other missions. The enemies weren't that great either (at least the ones that were actually new >.>). I'd also personally rather have new areas in the game and not rehashes of PSO ones. If I want to see PSO things, I'll go play it. Granted some things based on them can't hurt.On 2007-04-29 16:10, Itsuki-chan wrote:
I completely agree. Forest was the least cool of all the new areas. It was quite ugly, it felt rushed. The map design was messy, and it was one of the few parts of the beta that really reminded you it was a beta. Seriously, forest looked better on dreamcast.On 2007-04-29 16:04, Kamica wrote:
Do NOT get excited about PSU forest. Most people I talk to agree that the forest was the worst part about AoI. It is not because it does not feel like PSO, I was not expecting it too, but rather the mission feels incredibly rushed and is simply not fun. I loved AoI and everything about it - I played on the beta servers far longer than I should have - but I most certainly did not enjoy the forest.
So about that poll? Be excited about the slicers, they are fun to use(though I like whips better), but do not get your hopes up about forest.
But to add, Slicers were also the least cool of the new weapons. They were the only one that didn't add anything to the game system. I mean in practice, they're not too different from a longer range, slower, one handed spear. Or a one handed laser that doesnt' deal status effects. While the other weapons really changed how you played.
While Slicers may not be all that unique and have a new exciting feel to them, it's still something new and they still feel different from anything else in the game. I personally liked them and find them to be one of the most under rated aspects of AoI. (The forest being one of the most over rated in that perspective.) You should also note that they had intended to include slicers in the first version of the game and likely didn't get them finished. There is slicer graphics in the current game if you need proof of such.
Was it just me or (with the exception of the Pioneer 2 in the sky) the forest actually looked worse than it did on the Dreamcast? It looked crisp, clear and clean in the Dreamcast version but from what I've seen the AoI version looks kind of messy...
Phantasy Star Zero; bringing my favourite game to my favourite console.
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