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  1. #1
    Indifferently Apathetic HaydenX's Avatar
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    How useful is Hishou Jinren-zan (ult twin dagger art)? I've seen videos of it in action, and it seems pretty damn powerful.

    Overall how usefull is it (esp. against go-vahras)?
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  2. #2

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    go vahras not so much....

    pohlavaras or watevers yes knockes them down and does good damage

    also good on bees cuz they dont get flying when knocked down ^.^

    jsut bad against small things cuz it costantly thros them in the air and pushes them back
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  3. #3
    Indifferently Apathetic HaydenX's Avatar
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    Damn...I don't have any problem with big enemies, it's the groups of medium enemies I have problems with (go-vahras, deljabans, large groups of galmoros). I'm a FighGunner, what is the best PA for taking on Go-Vahras. Renkai, nor mobou are any good (though mobou is better than renkai). That single dagger PA seems to work O.K. but is there a great Go-Vahra Killer?
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  4. #4

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    idk i personly like the first dagger PA for go vahras and the ult. fists, thats wat i uses on my figh.
    So long Xbox servers! Hello JP PSU, Infinity, and PSO2!

    JP PSU: Samus Aran lvl 180/20 GM

  5. #5

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    Hishou Jinren-zan is just a Rising Crush wannabe. RC provides much better stunlocking and mob control via launching if that's mainly what you were looking for. Get Hishou if you just want a flashy, less useful and damaging version of RC.
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  6. #6

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    I think its good on go-vahras I have a 18% ground katsuno and i hit like 400 per hit and it knocks em down so they can't attack u.
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  7. #7
    I read it on PSOW, so it must be true
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    On 2007-08-27 12:38, Gen2000 wrote:
    Hishou Jinren-zan is just a Rising Crush wannabe. RC provides much better stunlocking and mob control via launching if that's mainly what you were looking for. Get Hishou if you just want a flashy, less useful and damaging version of RC.
    They both launch, and HJZ does it faster, and on every hit after the third one. Rising Crush on the other hand only launches on one hit, flinchs and blows away respectively on the other two.

    So if its a competition of launching, RC is a HJZ wannabe. But thats a stupid thing to say, since they're both good PAs.

    Edit: And while I'm at it...

    Bucaneer: 595 ATP x 1.6(RC) x 8(Targets/hits) = 7616
    Katsuno-zashi: 202 ATP x 1.7(HJZ) x 24 = 8214.6

    That of course means nothing but the total Att of all the hits for each PA, and it doesn't even factor in elements, but clearly HZJ is more damaging, unless all you care about is BIG NUMBARS, which, yes, RC wins at.


    I'm not even normally a stat cruncher, nor do I even give a shit really, but I hate when people assume a some of the frag PAs are bad just cause they're flashing too

    <font size=-1>[ This Message was edited by: PJ on 2007-08-27 12:58 ]</font>

  8. #8
    Phantasy Dad Online II Dragwind's Avatar
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    Hishou is great. If you want to keep a mob under control, using the first two hits knocks them up, but NOT back. If you rotate while doing this, you can flip a whole mob around you upside down. As for larger enemies, it does hit multiple targets as well as knocking them down.

    Even jarba wise, it makes them flinch. The damage is nothing compared to moubu, but its still pretty decent coupled with the last attack. I recommend it mostly for function though moreso than damage.
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  9. #9

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    I use Moubu on Vahras, and have very few problems. Use the first two combos unless you get in a pinch, then you can let the blow away third combo give you some breathing room. Assault Crush at 21+ is also good on Vahra packs; the backstep before third combo helps you avoid taking damage quite well.
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  10. #10
    Midnight Caller Kylie's Avatar
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    I hate it. >_> It scatters the enemies (except for big ones and worms).

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