I've been using Duranga online since I was able to switch out PA's. I think the damage starts off at 210% (which was the same as my level 30 Boma Banga) ... I'm only using a mid-level skill (265% ATP) with a Gur Bazgac on a Protranser and at maximum damage output I can fire ~8 shots per HP bar.On 2007-12-22 22:01, Lolitecher wrote:
Boma Duranga offline has like a 250% damage modifier, and that's just at PA lv1. Truly a scary PA -- although for the love of all things holy though, I wish they could have just have given it a steady HP damage consumption rate per shot instead of leaving it as an unpredictable % of the total damage you inflict, it makes it so that overkilling the enemies damages even more, so you'd really only want to use it on enemies who could kill you faster than Boma Duranga can kill you or who have the damage resistance of a tank.
Duranga's best for Fortegunners (e.g. no really hot melee options) in situations where grenades or guns generally will do really poor damage... the high ATP% will give you decent damage output, and the fact that you're not going all-out pushes the self damage down to something manageable.
Storing up ticks of Giresta may even prevent you from one-shotting yourself at the same time ;]Then again, it might only take one shot of it to kill any given boss offline too with the right criteria in place like a Shifta Lv31+ and a Gur Hanab.
I've been working on Penetrating Hit (it needs to be a pretty high level before the ATA mod becomes competitive, starts at 37% :6 ) and really liking it. It can stop all the vanda in a group from firing techs while you close in to melee, rather than just the closest guy or waiting for a bunch of SE's to stick.
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