Originally Posted by
mll
Jam and mayonnaise, lol.
Yeah they have a lot of use in terms of utility (probably the best form of attack for flinching) but their damage is poor,
Really if you look at wartecher they have the same tp mod as their atp mod, same level cap, similar weapon selection on both sides (no doublesaber / axe and no rod).
On paper we seem set up equally well for either but in practice our melee is doing twice the damage.
ST quite blatantly realises that techs aren't doing as much damage as they should be, they wouldn't have given fT's the rod boost if they didn't.
I think they just need to give a big boost on the tp mod of all the techs, something similar to the att % boost on melee pa's at the start of AoI.
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