nice one Kiddo! that was a sweet setup.
nice one Kiddo! that was a sweet setup.
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All of you haters are going to be eating delicious crow once this game comes out.
We've been asking for SEGA to go back to being more like PSO for their next installment and they did. The horribly generic character designs of PSU have been remedied by SEGA hiring Toshiyuki Kubooka. This character designer has created some of the most iconic characters. They are NOT generic. He is a CLASSIC character designer from the Sega CD era of gaming.
And who can forget Ghaleon?
Another game he did the character design was THE iDOLM@STER. The videogame with the most fanart created for EVER.
It would make sense that the characters have been simplified in the art since the graphics are going to be simplified as well.
Also, PSU had a horribly generic story. SEGA has remedied this off the bat by hiring one of Japan's most popular light novel authors, Teru Arai.
So let's see
- Returns to PSO style like people have wanted
- Better characters than PSU
- Better story than PSU
- Uses the DS to the fullest with interesting new features
- No negatives have yet been seen apart from speculation, dissapointment that the DS isn't capable of PSP quality graphics, and the choice of a new character designer who, although quite different and less detailed, is capable of creating characters whom the player loves immensely, look at Lunar-NET and iM@S fan videos/fan art, and better suits a handheld device and it's broadened target audience.
does anyone think they'll go with PSU or PSO battle system?
also do u think we'll have PAs or not?
and do u think we'll have PSO looking spells or PSU looking spells?
i know we don't know, im just asking what u guys think
So long Xbox servers! Hello JP PSU, Infinity, and PSO2!
JP PSU: Samus Aran lvl 180/20 GM
So I'm picking and choosing a bit here but here we go: Horribly generic? As in what? You've got a fair bit of customization in PSU from your head down. If anything, they went for an older Phantasy Star look for the characters. You don't have to be classic to do generic.
I wouldn't say less detailed. Very very different from what we've seen from past Phantasy Star games, but not any less detailed. But details and character designers are only half of the equation. If the story isn't good, players won't love the characters. I disagree that the target audience is broadened. If anything, the target age has been lowered. I stand by my previous 10,000 volted Booma post from before.
We have very little substance to go on at the moment. So anything negative and anything positive aside from what Sega has said is speculation.
We need to wait for more pictures for that but giving the pallet, I'd say PSO-styled system with no PAs. I predict you will need some kind of rod/staff to cast though :P
ahh yes mike i just checked it does seem like no pallet, so just 1 weapon at a time.
but the point of using a weapon to cast magic was because the PA system forced them to have it equipped to a weapon to be used so i think the spell casting can be used without a weapon, hopefully
So long Xbox servers! Hello JP PSU, Infinity, and PSO2!
JP PSU: Samus Aran lvl 180/20 GM
The people chosen to be in charge of the characters and story are not speculation. They are known and based on their past proven records we can use deductive reasoning.
* All major games that Toshiyuki Kubooka has worked on has had likable characters. (major premise)
* Toshiyuki Kubooka is doing character designs for Phantasy Star Zero. (minor premise)
* Phantasy Star Zero will have likable characters. (conclusion)
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