There are really two questions here lets start with the first one.
The DS can only hold somewhere around 1Gb (128MB) there are 2Gb cards (265MB slower loading though) of memory so do you think the game will hit that?
On a good side to this! PSO the entire game episode 1 2 and 4 was only a little over 500MB or for those who don't know that's about half of 1GB. So with decreased graphics they should be able to fit it in. Id also assume they wound not have all of the episodes worth of areas. Especially for the first game.
With time file sizes generally are getting bigger though so fitting the same data down in the size less than PSO might be a problem?
Discuss-
On to the second question.
One of the main reasons people ever complain about PSU is the lack of depth in level development.
Yes PSZ will have dungeons but will they be multi level PSO dungeons that look different on every level? OR....
Be like PSU where you have a single floor that's about 1/10 the size of the first area in PSO and just replay it 4 times. AKA Blocks.
Those who play or vividly remember PSO will know what im talking about.
Example the last area of episode 1 was called the ruins. In the ruins there was ruins 1 2 and 3 all were about 20 rooms and it was more like a maze than a strait line.
LASTLY
Scape Dolls..... IMO RUINED PSU
OH PSU IS TO EASY!?! Well... you can buy endless lives and no one tends to mention this but I think it breaks the game.
I think that is it lol
-discuss
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