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  1. #1

    Default PA level CAP and function

    The Map Icons will now include a "area start" and "area goal",
    you see them as a wide blue arrow, and a wide green arrow.
    There will also be a "gate you have passed" icon.


    Boost Monster
    This concept brought over from PSZero.
    You will see monsters with some aura on their feet.
    They will drop even rarer items.

    The Grenade's trajectory has changed.
    Instead of a Parabola, it is now a straight line trajectory.
    (Now you might want to google straight line trajectory..)

    Photon Art Cap is now Level 30
    Single Handed weapons will have 1 attack lvl 1~10
    Single Handed weapons will have 2 attacks lvl 11~20

    Two handed weapons will have 2 attacks lvl 1~10
    Two handed weapons will have 3 attacks lvl 11~

    Bullet PA extend the functionality of Accuracy, Power, Range, attribute, etcetra (he has to elaborate more on this)
    The amount of bullets shot can increase at higher levels.

    Technics
    PSU Lvl 11-40 = PSP2 Lvl 1-30
    He says not to worry about the high level technics obscuring the screen.

    Also some Exchange missions for mystery items from the TGS demo. The item was called "Magic Stone- Heart Key" . Certain items you can only get at exchange missions

    http://ameblo.jp/phantasy-star-porta...2543.html#main

    He's also shooting the first TV Commercial.

    Thanks mike for clarifying.
    Last edited by WBMike; Oct 5, 2009 at 05:29 PM.

  2. #2
    PSO2 & PSPortable2 Addict Amherst_Wind's Avatar
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    I wondered why there was a Vahra in one of the videos with a circle around its feet.
    Also, a straight line trajectory means it acts like a real gun now right? It fires straight but slowly falls to the floor.
    - - - - - - - PS Zero: Anna - - - - - -|- - - - - PS Portable: Amherst - - - - -

  3. #3

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    I think this is how it would be just more straighter, like a straight line orbit.

    It sounds almost like Pszero's Laser, except affected by gravity??

  4. #4
    Resist/RealLife++ Volcompat321's Avatar
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    30 PA's...
    Very disappointing to me.

    Very.

  5. #5

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    It really depends on how they're doing the 30 PAs level limit. Remember, we're not levelling them like PSU, so the system of how we get better PAs can't be compared to PSU's system. It also said stuff about more diversity of upgrades based on PA levels. Not simply better Accuracy/Damage/Status Effect percentage. We have to wait and see, but who knows, it could be a major upgrade.

  6. #6

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    The new Grenade looks like a bazooka from PSŲ to me, or the Inferno Bazooka but with an area of attack, I hope this time it collides on impact with the enemy, not only the ground like in PSU.

    I still want to know if PA combos still exist, we have not seen any of the previous PAs, only new ones and only with one attack...

  7. #7
    PSO2 & PSPortable2 Addict Amherst_Wind's Avatar
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    Yeah it looks like they combined PSU Grenade with PS Zero Laser to create one hell of a weapon, straight line firing with area of effect damage when it hits! I don't see the falling trajectory being a problem, though I guess it depends on how fast the 'bullet' falls to earth, but it'll still be easy to fire compared to a PSU Grenade.
    - - - - - - - PS Zero: Anna - - - - - -|- - - - - PS Portable: Amherst - - - - -

  8. #8

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    I guess with the non-parabolic shots Grenades won't have awesome awesome stats and skills to make up for being really cranky little divas about hitting anything. Oh, the eliteness is gone.
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    Jagdpanzer lv130 M CAST - PT20 | FG20 | FF20 | Mewn Fan

  9. #9
    Douche of Tears Ffuzzy-Logik's Avatar
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    These changes run the gamut from entirely pointless to just plain stupid.

  10. #10

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    Boost monsters are actually pretty cool. I like to think of them as minor-rare mobs. I actually liked that aspect in PSZero. So there's more to find than waiting for the rare Rappy, mini Booma Sighting, or the very very rare secret area sighting.

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