Originally Posted by
Deragonite
I am currently lvl 183. As lvl 13 Braver, I am clearing story mode missions significantly faster than when I use lvl 30 HU.
Braver is broken for offline Story Free Missions for the following reasons:
1. Ex traps. You have 8 of them. Each of them do roughly as much damage as an SUV. You can put them down and just keep moving forward. Essentially, the braver can just walk through the mission planting traps where there are spawns, and keep walking forward without stopping. No other class can do this 8 times in a mission.
2. A Braver's Melee Damage isn't much lower than a HU, especially for story mode. Online it may matter a bit more, but for story missions, it takes both my lvl 30 HU and lvl 13 BR 2 pokes and 2 parts of Skadd to kill most things.
3. HP and DFP are negligible unless you're fighting monsters near or above your level. As of now, free mission monsters are 26-199 levels lower than you if you're capped. Nothing except for techs can touch you, so you'll practically never notice that you have lower HP and DFP than a HU.
4. Range Damage is not an issue. You'll rarely use bullets for anything but building chains in any sort of TA. The rare occasions where you use Bullets to kill, you'll generally be strong enough to kill it in a reasonable amount of time.
For example, how many spawns are there in True Darkness S? 10 spawns. 8 ex traps = 8 dead spawns. 1 SUV = 1 dead spawn. 30 other traps = total overkill. You don't need to use anything but traps to get a 3 minute run in True Darkness (Falkis dies to traps very fast).
White Beast is a similar tale. The EX traps alone are sufficient to wipe out 75% of the mission and 75% of Alterazgohg. Throw in whatever PA you may choose to use and Mirage Blast/SUV and the mission is done before you realize it.
HU's, RA's, and FO's cannot mimic a Braver's ability to kill 8 spawns with EX traps and keep walking. Normal traps may work but they are no where near as effective as EX traps (much smaller radius, timed detonation, less damage). HU's, RA's, and FO's all have to stay put and kill the monsters.
Perhaps for certain missions on Multi-Mode, HU may have an advantage (Black Rhapsody, White Concert) but I wouldn't know since I have not used BR on multi-mode yet.
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