View Poll Results: PSZ sequel on the Nintendo 3DS?

Voters
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  • Yes

    27 84.38%
  • No

    3 9.38%
  • Undecided

    2 6.25%
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Results 21 to 25 of 25
  1. #21

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    Yeah. The story was really just a mechanism to pull players through normal mode. It felt artificial that you ran each area once in the story. The combat system could also use some refinements such as:

    1. Faster. PSZ's just felt a bit too slow.
    2. Slow down movement when charging PAs or Techs, to help balance it out.

    There are other things I could nitpick at, but those are the biggest changes I'd like. Oh:

    Make X button a 4th action slot rather than the lame auto-gather button. I use it, but I'd much prefer the extra 2 actions. Especially on my FOnewearl.

  2. #22

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    I would like to see them tweak Ranger Class a bit since they felt a little unbalanced to the rest of the cast


    Level 93 Humar-Winders **Retired**
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  3. #23

    Default

    Oh, yeah, that too. Perhaps basing gun damage on the character's ATA + gun's ATP. That'd at least fix the issue of HUcast being, for the most part, the best ranger.

  4. #24

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    Quote Originally Posted by Windancer View Post
    Myself i'm getting 3DS on day 1 it looks like and the sooner the better me
    Same here, its going to be great.

    also, i liked the story, sure it was corny at times but it wasn't terrible, especially for Sega, *glares at Sonic Unleashed and shudders at remembering the storyline*

  5. #25
    ∞Soldier Of Eternity∞ Tigus's Avatar
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    Oh heck yeah good to know I was not the only 1 thinking about this idea, that would be epic!
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