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  1. #3661

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    Pretty sure it comes out next month from what I read o.o

  2. #3662
    Gun Valkyrie Fuhrer Chidori's Avatar
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    nice

    Chidori / Ship2, Also feel free to visit us at http://gunvalk.saik0.com

  3. #3663

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    I'm stuck between three different games that I play a lot at the moment: PSO Episodes I and II, Phantasy Star Zero and Mario Kart 8. Waiting for a Phantasy Star Wii U or 3DS game (really hoping) and the next Smash Bros.

  4. #3664
    Gun Valkyrie Fuhrer Chidori's Avatar
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    i reccomend Xenoblade!

    Chidori / Ship2, Also feel free to visit us at http://gunvalk.saik0.com

  5. #3665

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    Nah. If they don't make a Phantasy Star for the U/3DS, PSZ will be my last game of that type. o:

  6. #3666

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    Quote Originally Posted by Nidera View Post
    Nah. If they don't make a Phantasy Star for the U/3DS, PSZ will be my last game of that type. o:
    Xenoblade isn't an action RPG, to be honest. It's more akin to FFXII in battle system - real time battle flow, automatic attacks, insert skills into battle flow, position to avoid shit and get bonuses.
    Coming Soon!

  7. #3667

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    Quote Originally Posted by Randomness View Post
    Xenoblade isn't an action RPG, to be honest. It's more akin to FFXII in battle system - real time battle flow, automatic attacks, insert skills into battle flow, position to avoid shit and get bonuses.
    I don't know much about it's combat system. I just know that, in my opinion, the Xenoblade Chronicles X trailer looked a lot like PSO2. I know some who agree and some who disagree with that statement. (I don't know what FFXII is. x: )

  8. #3668

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    Well since I still can't really connect to PSO2 I've been mainly doing nothing. But I did finish Assassins Creed Black Flag, played through Hotline Miami, little bits of Monster Hunter 3U. And for something to do while at work I have been playing The Legend of Zelda: A Link Between worlds.

    Omega/ Ship 2 Member of Team Gun Valkyrie
    Feel Free to Visit -> http://gunvalk.saik0.com

  9. #3669

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    Cleared the main arc of Tales of Graces f last night! Overall I found the final few bosses incredibly easy, but man...that ending. That was really unexpected, and it was nice to see a JRPG try something different with how it ended. It was a really pleasant journey, but I've still got the entire epilogue to do plus the bonus dungeon and a few sidequests I still haven't gotten around to.

    Sophie forever <3

  10. #3670

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    Well, I finished all of the Main Ops in Metal Gear Solid: Peace Walker. The more I think about it I can't get over how weird it is within the context of the rest of the series. It wants to be a main entry in the series but it also wants to be a weird spin-off that doesn't care what it does.

    The vehicle battles (and there are a ton of them) are such a joyless slog. You can either try to take them out with stealth (which is fun but severely flawed in that they increase the difficulty by simply throwing more and more soldiers at you) or take them out with heavy weapons (which comes down to just battling big bullet sponges). Ugh, they're just so bad.

    Also, the nature of the weapon upgrades is a mess. There's no sense of how you go about upgrading your weapons, but there's also no reasonable way to beat many of the later missions (especially those godawful vehicle missions) without fully upgrading your gear. It's clear they took inspiration from the Monster Hunter games with the Extra Ops (not just referring to the Monhun missions, of course) but decided to make forward progress even more grind-heavy and obtuse.

    I dunno. It seems like Phantom Pain is going to rely on gear upgrades again, which could suck, but it also seems that the way you upgrade your gear is much more straightforward, so it might not be as big of an issue.

    Anyway, it's still a pretty decent game. There are some fun missions and the minute-to-minute gameplay is mostly pretty tight.

    Now, as for my next game... maybe I'll play some more Halo: Spartan Assault, since I started it the other day and put it down after a couple levels.

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