"* Each world is independent of the others.
* Different worlds cannot interact with each other."
Horrible idea, games such as PSO/PSU/PSO2 do not need to have segregated servers, the community is already small enough as it is.
"* Each world is independent of the others.
* Different worlds cannot interact with each other."
Horrible idea, games such as PSO/PSU/PSO2 do not need to have segregated servers, the community is already small enough as it is.
Evolved Mags and different galaxies...technology must've improved a lot in those 200+ years.
And custom skill tree. Nice. Sounds interesting.
-Wayu
Heeding the call of the Hunter in PSP2? Use this: Beginner's Guide to Hunter Domination
"You either die the hero, or live long enough to see yourself become the villain."
Non-transferable servers; EHHHHHHHHHHHHHHHHHHHHHH!? What's with the step back!?
Mags: *SQEEEEEEEEEAAAAL* YAAY! *ahem* ok, something is wrong with my vocabulator...
Rods: Not sure if Techniques have to be bound to the weapon to use, or have to be bound to the weapon to charge...in my mind, it leans towards the later.
PA's through disks: YAY! glad it's like this, having the ability linked to the weapon was so annoying in PSZ, though I actually kinda like the disk having levels attached, oddly enough.
Incap penalty per player: with or without a Scape? Or are Scapes out? Plus; great, healers are gonna get flamed....ah, memories.
Units: uh, if I have to wear a specific arm slot to have a certain type of arm, I'm gonna.....oddly understand, since that actually kind of makes sense. O.o
Original combo: cool.
Interrupt Events: Sounds good.
EXP: cool
Rooms: YES!
Item Drops: Please elaborate.
Derp."* Each world is independent of the others.
* Different worlds cannot interact with each other."
Probably the only thing I'm annoyed at.
I really hate how they're going the whole WoW direction and making so your character only exists on the initial server you chose, and you have to make a new character(s) to play on a different server. That's....so stupid. Anyway,
The things that caught my attention:
Awesome. I really sincerely hope that they add more races in future expansion packs or something like that.Races:
* There are three races, however...
* Sakai says, "this is an online game, after all, so we could always decide to increase that number."
Yes! I love the fact that everyone got their own drops in the handheld titles. Such an improvement over the invisible dice roll that was PSU's drop system. This makes me very happy!Drop Items:
* The system is similar to that of PSZ and PSP2i.
Very awesome. Perhaps rocket boosters? Metal wings? Maybe even...oh, I don't know...Units:
* Units can be additional costume parts for your character.
* When equipped, units can change certain visuals of your costume.
....a bikini unit?
I have to go right now, but I'll add all the new info to the OP later today... But for now..
Basically, item drops will be different between player to player. So for instance, we may be in the same party, and a rare may drop from a monster for me, but one didn't drop for you(it'll still send out a notice on the side saying that I found a rare though). But yeah, it helps cut down on arguing and whatnot over dropped items.
Plus, as long as there's trading it'll be fine.
And.... what.....
Secluded servers?
.......
Why......
Why.
WHY?
WHY?
WHY?
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