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  1. #511
    PSO Assassin Mizunos's Avatar
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    "* Each world is independent of the others.
    * Different worlds cannot interact with each other."


    Horrible idea, games such as PSO/PSU/PSO2 do not need to have segregated servers, the community is already small enough as it is.

  2. #512
    Trueblade 剣聖 Wayu's Avatar
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    Evolved Mags and different galaxies...technology must've improved a lot in those 200+ years.

    And custom skill tree. Nice. Sounds interesting.

    -Wayu




  3. #513

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    Quote Originally Posted by Wayu View Post
    Evolved Mags and different galaxies...technology must've improved a lot in those 200+ years.

    And custom skill tree. Nice. Sounds interesting.

    -Wayu
    Yes! I love skill trees, so hopefully the ones in PSO2 are as deep and interesting as they are brought up to be. And with the chance to sub-class, character uniqueness will be at its highest.
    Heeding the call of the Hunter in PSP2? Use this: Beginner's Guide to Hunter Domination

    "You either die the hero, or live long enough to see yourself become the villain."

  4. #514
    Battle Fiend Anon_Fire's Avatar
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    Quote Originally Posted by Mizunos View Post
    "* Each world is independent of the others.
    * Different worlds cannot interact with each other."
    Does this mean we're seperated from the JP players again, Espio?
    Nintendo Switch: 5668-1176-9106

  5. #515

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    Quote Originally Posted by Anon_Fire View Post
    Does this mean we're seperated from the JP players again, Espio?
    Not necessarily. So far, no official stance on regional handling of the game servers has been given.

  6. #516
    "Of their own accord" Enforcer MKV's Avatar
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    Non-transferable servers; EHHHHHHHHHHHHHHHHHHHHHH!? What's with the step back!?

    Mags: *SQEEEEEEEEEAAAAL* YAAY! *ahem* ok, something is wrong with my vocabulator...

    Rods: Not sure if Techniques have to be bound to the weapon to use, or have to be bound to the weapon to charge...in my mind, it leans towards the later.

    PA's through disks: YAY! glad it's like this, having the ability linked to the weapon was so annoying in PSZ, though I actually kinda like the disk having levels attached, oddly enough.

    Incap penalty per player: with or without a Scape? Or are Scapes out? Plus; great, healers are gonna get flamed....ah, memories.

    Units: uh, if I have to wear a specific arm slot to have a certain type of arm, I'm gonna.....oddly understand, since that actually kind of makes sense. O.o

    Original combo: cool.

    Interrupt Events: Sounds good.

    EXP: cool

    Rooms: YES!

    Item Drops: Please elaborate.
    Enforcer MkX [TE/RA]: Critically injured
    Violet MkV [BR/HU]: On active duty



  7. #517
    Endless Possibilities Vashyron's Avatar
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    "* Each world is independent of the others.
    * Different worlds cannot interact with each other."
    Derp.

    Probably the only thing I'm annoyed at.

  8. #518
    "Of their own accord" Enforcer MKV's Avatar
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    Quote Originally Posted by Vashyron View Post
    Derp.

    Probably the only thing I'm annoyed at.
    Seriously.....

    that and maybe units, depending on how they're handled.
    Enforcer MkX [TE/RA]: Critically injured
    Violet MkV [BR/HU]: On active duty



  9. #519

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    Quote Originally Posted by Vashyron View Post
    Derp.

    Probably the only thing I'm annoyed at.
    I really hate how they're going the whole WoW direction and making so your character only exists on the initial server you chose, and you have to make a new character(s) to play on a different server. That's....so stupid. Anyway,


    The things that caught my attention:

    Races:

    * There are three races, however...
    * Sakai says, "this is an online game, after all, so we could always decide to increase that number."
    Awesome. I really sincerely hope that they add more races in future expansion packs or something like that.

    Drop Items:

    * The system is similar to that of PSZ and PSP2i.
    Yes! I love the fact that everyone got their own drops in the handheld titles. Such an improvement over the invisible dice roll that was PSU's drop system. This makes me very happy!

    Units:

    * Units can be additional costume parts for your character.
    * When equipped, units can change certain visuals of your costume.
    Very awesome. Perhaps rocket boosters? Metal wings? Maybe even...oh, I don't know...

    ....a bikini unit?

  10. #520

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    I have to go right now, but I'll add all the new info to the OP later today... But for now..

    Quote Originally Posted by Enforcer MKV View Post
    Item Drops: Please elaborate.
    Basically, item drops will be different between player to player. So for instance, we may be in the same party, and a rare may drop from a monster for me, but one didn't drop for you(it'll still send out a notice on the side saying that I found a rare though). But yeah, it helps cut down on arguing and whatnot over dropped items.

    Plus, as long as there's trading it'll be fine.

    And.... what.....

    Secluded servers?

    .......

    Why......


    Why.


    WHY?



    WHY?



    WHY?

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