Originally Posted by
Zyrusticae
Why even bother comparing them at all?
Tera's an MMORPG with action combat. That's it. Period. It is an MMORPG through and through.
PSO2, meanwhile, is NOT an MMO. It's a lobby-based cooperative action-RPG. There's not going to be any open-world PvP, or even an open world at all, for that matter. Dungeons are completely instanced. There are much, MUCH larger loot tables (MMORPGs tend to have "best" items; rogue-alikes like the PSO series have far, far more variation). Tera uses a very traditional MMO-style hot bar for most every attack; PSO2 uses a combo system closer to, say, Vindictus, which itself is also a cooperative action RPG, with far less emphasis on the hotkey spam. Also, one is very traditional fantasy, the other is space fantasy.
They're very different games. Quite frankly, you can very easily pick one over the other because it closer fits your tastes. Do you like open world exploration? Pick Tera. Do you like craptons of loot and more intense action? PSO2 all the way. So on and so forth.
Not that difficult, is it?
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