PvP is something that's pretty commonplace and popular in just about every online game.
For those of you unfamiliar with the 'battlegrounds' model in current MMOs, it's basically just an instanced map where you have two teams either try to complete objectives while fighting eachother.
PSPo2 had some pretty interesting versions of this, but they were still pretty small and fairly buggy. I did have a lot of fun with them.
Battle mode (in the Phantasy games) traditionally has players start out with the same gear, at the same level. I think this was fine, but it'd be more interesting to see the franchise get up to speed with the 'battlegrounds' of today.
Having two teams with their customized characters and gear competing for points or prizes could breathe a ton of life into a game like this and keep us playing even once we've hit the cap.
Now before anyone tells me 'go back to WoW', the last thing I want is to turn this game into some terrible, played out, WRPG-looking, mill of monotony.
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