Sure drop rates are all good and fine but some people have shit luck, so to cater to that obsessive part of the gear grab I say they should add in tokens that drop after a run done well so if you miss your drop and do enough content you can still get your stuff.
They should also tier the tokens, say you want a X weapon, you run y-set of areas and do well and get the tokens for that specific weapon/item and build up to that prize.
That better prioritizes area so some don't fall out of practice since people generally take the path of least resistance, so you must subtly guide them.
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