New update!
new in this:
- stackable items (like consumables)
- can now drop items
- sound fx (my art teacher helped with some of the sounds, we had a ton of fun)
- Level stats for the player
- basic enemy system (no AI yet)
- energy bars for enemies
- enemies can take damage and shows numbers on screen
- basic combo system with timing (similar to PSO1, but will be expanded)
- player can deal damage
- EXP and level up system
@Zora: A demo will probably be somewhere next year. It’s still so full of bugs I need to squash myself and I need some actual content, because all of the visual stuff is just temp stuff I quickly put together. For the music, no techno. I am not sure what style of music I wanna go for. I will probably make the first few music pieces myself to get a general idea for what I want.
@Shin: Yep, and Capcom and Namco as well. A lot of the recent fighting games now run on UE4. The new Dragon Ball fighter is looking spectacular. UE4 is really an artists dream if you wanna make pretty 3D games.
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