http://fox-light713.deviantart.com/
"I reject your reality and substitute my own." - "Good night, and good luck"
JOE - Ship 2 - Gu75 / Ra75
*Warning Bad Spelling Often*
Well if he's to be believed, she was no saint and possibly the root of why he enjoys feeding people to a giant purple dragon boss among other comically cruel things.
http://bannable-offenses.blogspot.com/
But go back to the early posts as those are filled with more antics than the recent ones. If he was say a GM for a PS game, well there'd be much less hacking and increased cases of heart burn for whatever dragon boss was in the game.
I doubt there will be any hacking or cheating for PSO2.
With PSO, the game server just about always trusted the game client. The game client was on your computer/console. It's memory could be modified. Client tells server the other client is supposed to be NOL. Other client is now NOL (well something like that).
Even with Blue Burst. Sega didn't learn and still let the client handle just about anything. Hence it could be hacked. There were less exploitable things in Blue burst than previous versions to my knowledge.
I haven't really played PSU on the PC. Now PSU is different. Server probably handles a lot more now, not the game client. The client displayed information from the server, that is all. Now, yes meseta I heard was hacked a lot on it, but it was patched eventually (to my knowledge). I'm not sure how they duped meseta so I can't really say the client told the server what to do till Sega patched it.
Now we have PSO2. Which is in alpha test. If anyone does decide to hack on it, let's say meseta,
Sega will patch the method before the game's release.
Probably only some really smart people will be able to cheat on PSO2 if they care to waste their time.
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