The official blog was updated tonight. The main topic is one of the three points from July's media briefing: endless adventure. Sakai says that the "endless adventure" portion of PSO2 is derived from random fields, PSEs, interupt events, and multi-party areas. Random fields provide a play area that you can never get tired of. PSEs will eventually cause lots of enemies to spawn and give you a better change at that rare weapon. Interupt events can break up the duldrums. Multiparty areas allow you to meet new players and fight enemies with up to 12 people.
And there's some new pictures of a certain monkey enemy too.
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