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  1. #31
    AKA Sapphire of Chaos Chaos Rappy's Avatar
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    Actually, that's incorrect! I've tested it with my RAcaseal a long time ago with my Life Lv5 Zero Rifle with Flame Hit'ing Dark Falz a lot; while it took a little while (thanks to the CAST HP regen), I did in fact kill myself just short of killing Dark Falz (had a Scape on me to prevent repeating his and MT's battle).

    So, yes, Life can kill you if you aren't careful, even if you're not hit by an enemy. ^_^;
    Quote Originally Posted by Broken_L_button View Post
    Quote Originally Posted by Chaos Rappy View Post
    I've been a statistical exception as far as anything has proven to me.
    That's an understatement...
    ~Keeper of 1000 Rappy Souls~
    TSV's: X - 0401, Y - 0845, AS - 1277

  2. #32

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    That's crazy Chaos. I had no idea Life could potentially kill you.

    Life level 1 is still the funniest thing ever.

    Mystelle - Level 100 FOmarl
    ~Art by Daggart~

  3. #33

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    Holy Cow! I didn't know that! It seems to be diminished, though, in the damage you deal to yourself. For instance, my first hits would take away, say, 100 hp, the next one around 80, then 70, then 60, etc.
    I guess maybe, you get down to 1 hp and your next attack rounds down XD

  4. #34

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    Yeah, I assume that's how it works. Life takes off a portion of your CURRENT HP rather than your max HP. That makes Life slightly less scary. Slightly.

    Mystelle - Level 100 FOmarl
    ~Art by Daggart~

  5. #35

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    Still love my RAmar lol wish we got shifta oh well. Good to know that Jellen>Zalure I never really saw a big enough difference between Zalured enemies and non zalured ones. Jellen it is I guess.

  6. #36

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    Milias Breaker with Life trivializes the game. FO for Gimegid and healz, HU for Over End. Stupid fast way to clear a room. ^-^;
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    my to do list:
    1. find a job
    2. take over the world
    3. buy groceries

  7. #37

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    A HUcast and a FOnewearl would go so well together in that case. Imagine a Life Milias Breaker with 65% Dark and a 100 Combo stacked up on Dark Falz with 4 chain Midgul somehow still active along with 4 Divine/Powers and a 100 Power mag and . . .

    I need to stop.

    Mystelle - Level 100 FOmarl
    ~Art by Daggart~

  8. #38
    AKA Sapphire of Chaos Chaos Rappy's Avatar
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    Quote Originally Posted by DoctorShanks View Post
    A HUcast and a FOnewearl would go so well together in that case. Imagine a Life Milias Breaker with 65% Dark and a 100 Combo stacked up on Dark Falz with 4 chain Midgul somehow still active along with 4 Divine/Powers and a 100 Power mag and . . .

    I need to stop.
    Looks like it's time for another exciting episode of "Chaos Calculates Calamitous Damages"! Here we have the variables:

    HUcast Lv100 base ATP = 504 (+80 Material ATP => 584)
    Unit bonus ATP = 100
    Mag bonus ATP = 100
    Milias Breaker fullgrind ATP = 606
    (Unmentioned "Milias" set bonus ATP = 25 ATP)
    Weapon enemy type bonus ATP increase % = 65%
    4-way Midgul Shifta bonus [according to PSUpedia] = ATP x3.5
    [Soul bonus = 100% = 1.00]
    Attack modifier (for PA) = 100% = 1.00
    PA ATP modifier = 250% = 2.50
    Life Bonus damage multiplier = 1.5x
    Chain damage multiplier = 1.00x + (~.25 x [Chain#-1]) = ~25.5x
    (Unmentioned Zalure Lv3 Effect = enemy Resistance/DFP cut by 20% = .80)
    Derp Falz base DFP = 350 (Thanks to FOODFOOD for the confirmed value)
    Derp Falz base Melee Resistance [Head] = 10(percent) (Thanks to FOODFOOD for the confirmed value)
    Derp Falz base Melee Resistance [Hind] = 60(percent) (Thanks to FOODFOOD for the confirmed value)


    And now that we have the contestants in our big game show, let's show you the course they must run throu--wait... I mean, here's the calculation we must use to find the "Base Attack" of the HUcast who is using this overpowered combination of devastation!

    Base Attack = (Character ATP * Shifta Bonus) + (Weapon ATP * [100% + Attribute Bonus] * Soul Element Bonus) + MAG ATP Bonus + Armor Unit ATP Bonus + Set Bonus)


    So, let's plug in all our little variables for the "boss of all variables" for our final calculation needed for the ultimate results of all our hard work!


    Base Attack = (584 * 3.50) + (606 * [1 + .65] * 1.00) + 100 + 100 + 25)

    Base Attack = (2044) + (999.9 []) + 250

    Base Attack = 3293.9


    Now, for the grand finale galaxy of equations, the ACTUAL damage calculation! Hold onto yer high-horses and make sure your britches are sodered onto your waist for when you see the results!

    Damage = {[(Base Attack * Attack Modifier) - Defense * Zalure Effect] / 5 * PA Bonus x (100 - [Resistance * Zalure Effect]) / 100 * Life Element Bonus} x Chain Bonus


    Now, let us see what math can truly solve for us in the monstrously mad mashup of monotonously maniacal mental mathematics; for the best results for this postulation, we will include the results for both the Head and the Hind being hit, and also include a total for the COMBINATION of both of those damages, to show just how terrifying the result will be if you manage to hit both at once with this outrageous combination for penultimate assassination:


    Head Damage = {[([3293.9 * 1.00] - 350*0.80)/5] * 2.50(100-[10*.80])/100 * 1.5} * 25.5
    Hind Damage = {[([3293.9 * 1.00] - 350*0.80)/5] * 2.50(100-[60*.80])/100 * 1.5} * 25.5

    Head Damage = {[([3293.9 * 1.00] - 280)/5] * [2.50(92)/100] * 1.5} * 25.5
    Hind Damage = {[([3293.9 * 1.00] - 280)/5] * [2.50(52)/100] * 1.5} * 25.5

    Head Damage = {[3013.9]/5 * [2.3] * 1.5} x 25.5
    Hind Damage = {[3013.9]/5 * [1.3] * 1.5} x 25.5

    Head Damage = {[602.78] * [2.3] * 1.5} x 25.5
    Hind Damage = {[602.78] * [1.3] * 1.5} x 25.5

    Head Damage = {2079.591} x 25.5
    Hind Damage = {1175.421} x 25.5

    Head Damage = ~53029.57
    Hind Damage = ~29973.24

    TOTAL DAMAGE = ~83002.81(round up or down as you please)


    Isn't math such a grand subject to discuss? See you next time, on "Chaos Calculates Calamitous Damages"!

    *Up next on the Phantasy Educational Channel: "Rappies, The Universe's Cutest Houdini's"...*
    Last edited by Chaos Rappy; Jun 6, 2012 at 09:56 PM.
    Quote Originally Posted by Broken_L_button View Post
    Quote Originally Posted by Chaos Rappy View Post
    I've been a statistical exception as far as anything has proven to me.
    That's an understatement...
    ~Keeper of 1000 Rappy Souls~
    TSV's: X - 0401, Y - 0845, AS - 1277

  9. #39

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    .... Words don't describe, Chaos. That's just amazing.

    Here, this will help:

    Dark Falz DFP: 350
    Head & Foreleg: 10 Melee Resistance
    Hindleg: 60 Melee Resistance

    Can't find the link to where I found it on the site, but I downloaded it. Here is my link to it. I wish I could credit its original source
    https://www.box.com/s/ba73c489fc294382d3c0

  10. #40
    AKA Sapphire of Chaos Chaos Rappy's Avatar
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    Thanks FOOD, will edit the full list of equation information now. ^_^

    EDIT: Fix complete! Also added another plane of equations for both the Head and Hind areas' separate damage equations, and added an extra bonus equation for their combination of ultimate annihilating damage! Have fun picking up the pieces of your mind once you see the results!

    EDITEDIT: I just remembered about the spheres being added in as well, however... I think that what I've already done suffices. It's very unlikely you will ever see all this come to fruition in reality anyways.

    EDIT-TRIFECTA: Looked at that link you gave me, and what a turn of events! I thought I remembered that list when I saw it, and to my disbelief, that list was made by a guy I knew on GameFAQs, who used information I ultimately gave HIM! Man, I can't believe that would come back to bite me in the ass after these past few years... XD
    Last edited by Chaos Rappy; Jun 6, 2012 at 10:15 PM.
    Quote Originally Posted by Broken_L_button View Post
    Quote Originally Posted by Chaos Rappy View Post
    I've been a statistical exception as far as anything has proven to me.
    That's an understatement...
    ~Keeper of 1000 Rappy Souls~
    TSV's: X - 0401, Y - 0845, AS - 1277

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