Meanwhile I'm contemplating the fact I got 3 Homuras 4 Gurens 1 Shien and one Trim *14 and Zirenheit still not in sight, it's just how things go. You could wrap your head around the problem forever, end result is still either farm to increase (and only increase) the chances of getting a good roll, or give it up.
Me: *spends a week grinding LQ straight; gets no zirenheit nt*
Me: Hey mind grinding the LQ for me while i go to my doctor's appointment?
Brother: yeah sure
Brother: *runs 3 LQs*
Brother:
....
i cant even be happy about this. bittersweet is the only apt word for this situation's end and it's not even descriptive enough for how im feeling about this. lol
in the end, I didnt drop the weapon, but it dropped for my account.
Here's my 14* drop for the week/month/year:
pso20180702_230641_000.jpg
Now to farm near ~8k gold badges for my rainbow set of DBs... >.>;
Well, I guess that would explain why you bought a bunch of my Dio +20s. LOL
Occurrences don't have to be equal in probability. But yeah... Just a law that basically states that given a large sample size, the sample size will converge to the true probability of the events in question.
So if anyone is saying that the drop table taken from millions of people doing the quest non-stop for a week isn't a good approximation of the relative rates (we can't use it to approximate the absolute rates since it only shows the rarer items and not every possible drop), then I'm not even going to bother trying to educate you in mathematics.
Last edited by Perfect Chaos; Jul 4, 2018 at 02:37 AM.
Ship 02 | ID: Perfect Chaos
Characters
Zelda (Newman ALL @ 100) | Sheik (Newman Et/Bo/Fi/Ph/Te @ 100) | Samus (Cast Gu/Fi/Ra @ 100)
Ganondorf (Dewman Fi/Et/Hu @ 100) | Link (Newman Br/Et/Hu/Hr @ 100) | Deoxys (Cast Lu @ 100)
Level 50 Technique Customization (max level) using Craft Tech Maker 4. Feel free to message me in game to request any recipe(s).
At the very least, it's many millions of drops. And I guess 10% is a bit high, but the probability that each specific Guren/Shien dropping is quite low, so the drops are only in the hundreds, making some variance still there. But the matter here is that the comparative rate of Zirenheit to non-Zirenheit can be effectively estimated with the drop table as is without too much error. That, at least, can be assumed to be an effective estimate. But people seem to rather believe otherwise because of a very limited pool of stories of people getting multiple Zirenheits.
That aside, if people are so hesitant in using the in-game drop table to approximate relative drop ratios, thinking that there's too much variance, then why even bother to check the drop number table in the first place? Might as well just look at a table of random numbers created by Mr. Anonymous 1337 if you think the drop table is too inaccurate to be used.
Last edited by Perfect Chaos; Jul 4, 2018 at 04:27 AM.
Ship 02 | ID: Perfect Chaos
Characters
Zelda (Newman ALL @ 100) | Sheik (Newman Et/Bo/Fi/Ph/Te @ 100) | Samus (Cast Gu/Fi/Ra @ 100)
Ganondorf (Dewman Fi/Et/Hu @ 100) | Link (Newman Br/Et/Hu/Hr @ 100) | Deoxys (Cast Lu @ 100)
Level 50 Technique Customization (max level) using Craft Tech Maker 4. Feel free to message me in game to request any recipe(s).
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