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  1. #1

    Default So, I think Rarity 10 will appear in pso2.

    So, I think Rarity 10 star weapons and stuff will appear I don't why but when you go to pick the star value in search an item you can go to 10 instead of 9, so.. yeah.

    Thoughts?

  2. #2

    Default

    The icon dump shows a 13 to 15 rarity star as well
    Known as Niem on Ship 2.
    Spoiler!

  3. #3

    Default

    Yup, figured they'd go from 1-15, just like PSU.

  4. #4

    Default

    It's likely for some super ultra rare weapons that only a few people can get after completing some EXTREMELY hard quest that prolly only a few people can beat. And it would be unlikely someone would give away such a rare weapon.

    OR

    It could be trolling us and making think there will be a 10* weapon.

    If there will be a 10* weapon, I'm guessing all the stars would be shiny or gold or shiny.
    Ship 4

  5. #5
    Last Pureblooded ß-type Mystil's Avatar
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    Default

    Quote Originally Posted by _Nue View Post
    It's likely for some super ultra rare weapons that only a few people can get after completing some EXTREMELY hard quest that prolly only a few people can beat. And it would be unlikely someone would give away such a rare weapon.
    This.
    Miranda F Newman Fighter (PSO2: NG) Ship 2
    ~Past Characters~
    DC PSO: Silhouette HUnewearl 100 » 102 (Ver.2)
    GC PSO: Silhouette HUnewearl 161 :: Za'leshea FOnewearl 172
    PSU: Eternia F Beast FF15 Lvl142(PC) :: Elemia F Cast GM20 lvl174(360)

  6. #6

    Default

    I mean, we're only in hard mode and have nine star weapons. PSO1, although probably irrelevant, had nine stars as their starting point for red box rares in hard mode as well.

    I can easily see ten, if not twelve or more stars. I don't quite think ten would cut it in the long run to be honest....or else there will be an amalgam of rares shoved in those brackets, which would make searching for items of certain rarities or higher a bit complicated.

    Looking ahead, if we already have nine star weapons, aren't even in a very hard mode, and are capped at level 40, what are the level 100+ items going to be like? I wouldn't want them to be grouped with the 7 star weapons (unless they're useless like that. Talis Legacy, I'm pointing at you D.

    I feel that the power and stats of items will significantly increase with increases in difficulties, and without at least utilizing ten or more stars, it'll be much harder to place value on power or items. Then again, looking at charge shots or charge vulcans in pso1...I don't honestly know how SEGA will use the star system XD

    EDIT: So text dump shows 15, eh? That makes sense :P

  7. #7

    Default

    Can you imagine trying to grind a 13 star weapon?
    Known as Niem on Ship 2.
    Spoiler!

  8. #8

    Default

    Quote Originally Posted by GoldenFalcon View Post
    Can you imagine trying to grind a 13 star weapon?
    I would quit at the first grind.

  9. #9

    Default

    Quote Originally Posted by Lostbob117 View Post
    I would quit at the first grind.
    Even going to +1 could fail
    and going to +2 has a chance of -1
    yeah
    Known as Niem on Ship 2.
    Spoiler!

  10. #10

    Default

    I'd grind the same way. Let Enter pressed and wait till I run out of grinders...
    Oserez-vous percer le mystère de la malédiction ?
    www.hinamizawa.fr

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